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I have read some of the forums and have learned a few things. I have learned that the original version operates on a tiny resolution that is only practical on CRT monitors. I have learned that there are patches for that, but they have their own problems and won't run 1440x900 anyway.

I have heard that there is a first person mode (I am an extreme first person game enthusiast.) but the game would rather you didn't rely on first person mode.

If I buy this game from GOG, what should I expect? What should I do? (BTW, my tolerance for technical difficulties only extends so far.)
This question / problem has been solved by Waltoriousimage
I haven't used that patch, but there's a long thread dedicated to it:
http://www.gog.com/forum/outcast/experimental_outcast_hi_res_patch_up_to_1280x768_cyana_lighthouse_problem_fixed/page1
It should answer to most of the questions about it. Without the patch there's small game window at the centre of the screen and huge black bars at the side. But I got used to it after a while.

The game has first person mode, although it's mostly meant for shooting and aiming. You can use it anytime you want, but personally I find it much easier to play with 3rd person when I'm not in battle.

Game has some bugs, which aren't luckily game breaking. It also works well with modern computers. Personally I'm running it with Win7 64 bit and I haven't encountered any technical problems.
Post edited December 19, 2012 by OlausPetrus
You know what? I think I have an idea that could fix the resolution problem. How about you pipe the output rendered by Outcast to an OpenGL program that scales it to the vertical resolution of the monitor and applies some filters to make it look less pixelated? And keep vertical bars to the left and right of the screen since it is easier to get used to those than looking through a tiny opening?

I'm sure that somebody's thought of that and it was too silly or too hard or something to that effect. It's a shame that I don't yet have the expertise to make such a program.
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jreaganmorgan: You know what? I think I have an idea that could fix the resolution problem. How about you pipe the output rendered by Outcast to an OpenGL program that scales it to the vertical resolution of the monitor and applies some filters to make it look less pixelated? And keep vertical bars to the left and right of the screen since it is easier to get used to those than looking through a tiny opening?
You can scale the game up on current monitors through graphics card settings. The problem is that most modern monitors only go as low as 640x480, whereas Outcast runs in 512x384. So even when your graphics card scales it up, there will be black bars at the top and bottom as well as the sides, because your monitor is showing the 512x384 game in a 640x480 pane, which is centered on the monitor with additional black bars on the sides so aspect ratio is preserved. Still, the game is absolutely playable this way.

I haven't tried the high-res patch myself but I hear a lot of good things. Sounds like you could at least increase the resolution to a higher 4:3 resolution such that it fills your screen vertically and has black bars on the sides.

As for first-person mode, I hardly ever used it. I wouldn't recommend trying to use it very much, Outcast is primarily a third-person game.

Still, I highly recommend trying Outcast. I played it for the first time a few years ago and it was the best game I played that year.

EDIT: GOG did a great job addressing any technical difficulties in the game. It will run fine by default, although at that low resolution I mentioned. If you enable scaling on your graphics card, you will only have 50-pixel bars at the top and bottom of your screen (for me this was about an inch, but it will depend on the actual size of your screen), and bigger bars on the sides. I haven't tried the high-res patch though so that might be harder to deal with, if you decide you want a bigger image.
Post edited December 19, 2012 by Waltorious
I've never been able to find scaling options on either of my computers. I shall look again.

While I know it is a petty thing that I and nobody else cares about, first person mode is still a big deal to me.
Expect a few bugs, too. if you are unlucky, it might also crash often on your pc. It seems to run perfect on a few, on others not.

http://www.gog.com/forum/outcast/bugs_and_traps

Without such issues, it would be one of the best titles of all time.
I finally found the scaling options on the Windows partition on my desktop. I can't find them on my Linux partition (for if I want to try through Wine) and they are quite well hidden on my laptop.

Thank you for making a good Windows control panel Nvidia.
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jreaganmorgan: While I know it is a petty thing that I and nobody else cares about, first person mode is still a big deal to me.
You could try to play in first-person, but Outcast really wasn't designed for it. It will probably keep switching back to 3rd person on you. But, it really is a great game. Up to you.

Glad you found your scaling options. I'm picky about that stuff so I'm always careful to set that up for all my old games.