Posted January 19, 2015
Some time ago, when Fresh3D were trying and miserably failing their Kickstarter attempt at making the Outcast remake, I had some heated discussions with fans of the game in this very same forum. My opinions on the game haven't changed.
I thought of making this post on the Steam community, because there are a lot more people that don't like the game over there, but it's also true that their community is much more juvenile and immature than the one here on GOG, and I'd like to keep this discussion as civil and respectful as possible.
To the point, then: I really -- and I mean *really* tried to get into and enjoy this game. God knows how hard I tried. I'm not a young gamer by any means, and I can enjoy old graphics and shoddy controls, so that's not an issue for me. What I can't stand is poor game design, which Outcast boasts in spades. I still can't understand why this game is so highly reviewed by its cult niche community, and all I read and hear about it are the same vague descriptions and sentences: "best game ever, I still have great memories of it". This isn't the best game ever. Not by a long shot. I understand it did a whole lot of revolutionary stuff for its time, but that hardly cuts it. It's just way too confusing, the art direction its terrible, the voice acting is appalling, the script is adolescent and makes me cringe, with its "post colonial Tintin/Stargate/poor-man's-Planet of the Apes" approach. The talan all look and sound exactly the same (and, geez, do they sound *bad*!), they start the game immediately by dumping a bunch of uninteresting load of information on you, and, to me, it just makes the player feel detached from and overwhelmed by it. Exploration alone doesn't get me into a game, there has to be more, and the story simply isn't that compelling, nor the characters. I don't feel any connection or empathy towards the aliens, I don't feel like I should help them in the least.
Someone said that I should stick to the game at least until I find the first Mon, because there is a twist when you first find one. I played this game for more than ten hours, exploring and basically being confused as hell regarding what I needed to do, because the hints and directions the talan give you are just bad and not that helpful to begin with. I eventually uninstalled the game for good (I don't plan on playing this ever again) and finally found a walkthrough of the game on YouTube, now that the 1.1 version is out and a few walkthroughs finally surfaced there (for a game so great, you wonder why the fan community didn't keep it more alive by showing some "awesome" let's plays on YouTube, but that's beside the point... I mean, even games like Harvester had fans keeping them alive by playing them on video hosting websites), and I managed to watch the twist when you get the first Mon. I had high hopes for this. I truly had. It was the one thing to make it or break it, for me. But, alas, it was not to be... Cutter just grabs the Mon from a box, no cinematic whatsoever, just an as-per-usual badly voice acted "it's a computer card", with no sense of interest or mystery, nothing. The Ulukai states he found a computer card with the most bland delivery possible, then stashes it away. Some time after, a lost crew member contacts him, indicating she is near some sand region. That's when I stopped watching. Finding the Mon is a computer card isn't enough of a twist to keep me interested in the already convoluted and loose story of the game.
I can give credit to all the things this game does great, and I admire the whole voxel engine and tech that makes the game look unique, like a lost artifact of video gaming technology, a paradox, a conundrum; but despite all it does good (the open world, the exploration, the NPC's AI,...), it does a whole lot more in a very mediocre way, and some of the things are downright appalling. Outcast is a testament to the creative freedom studios had in the 1990s, and I admire that, but the game itself just isn't that good. I'm not trying to start a flame war and I'm not trying to convince the fans that the game is bad -- I also understand nostalgia, and if you played the game when it came out, I imagine the impact it had on you back in the day --, this is just my personal opinion, and I think I'm also entitled to it.
You can argue all you want that I should just "let this go". The thing is, I tend to trust the GOG community's recommendations, and I blindly bought this game because it's "so great". It isn't. It's a mediocre action-adventure with way too much fetch questing, a face-palming badly written script bursting with failed attempts at humor, terrible art direction (even the game's cover looks lame, and that's by 90s' standards), uninspired characters that I couldn't care less about, a great musical score that unfortunately gets old really fast, sounding like nothing more than music straight out of Stargate by the first half-hour you've been playing... I just feel... wronged. Tricked. I actually paid for this, and it's nothing special. I keep trying to convince myself that at least I now own a part of an odd and interesting possibility of "what if?" video game history, a landmark of the video gaming industry, but it would be so much better if I actually liked the game.
With all of this being said, bring on the hate. And sorry, in advance.
[EDIT] ongoing typo hunt!
I thought of making this post on the Steam community, because there are a lot more people that don't like the game over there, but it's also true that their community is much more juvenile and immature than the one here on GOG, and I'd like to keep this discussion as civil and respectful as possible.
To the point, then: I really -- and I mean *really* tried to get into and enjoy this game. God knows how hard I tried. I'm not a young gamer by any means, and I can enjoy old graphics and shoddy controls, so that's not an issue for me. What I can't stand is poor game design, which Outcast boasts in spades. I still can't understand why this game is so highly reviewed by its cult niche community, and all I read and hear about it are the same vague descriptions and sentences: "best game ever, I still have great memories of it". This isn't the best game ever. Not by a long shot. I understand it did a whole lot of revolutionary stuff for its time, but that hardly cuts it. It's just way too confusing, the art direction its terrible, the voice acting is appalling, the script is adolescent and makes me cringe, with its "post colonial Tintin/Stargate/poor-man's-Planet of the Apes" approach. The talan all look and sound exactly the same (and, geez, do they sound *bad*!), they start the game immediately by dumping a bunch of uninteresting load of information on you, and, to me, it just makes the player feel detached from and overwhelmed by it. Exploration alone doesn't get me into a game, there has to be more, and the story simply isn't that compelling, nor the characters. I don't feel any connection or empathy towards the aliens, I don't feel like I should help them in the least.
Someone said that I should stick to the game at least until I find the first Mon, because there is a twist when you first find one. I played this game for more than ten hours, exploring and basically being confused as hell regarding what I needed to do, because the hints and directions the talan give you are just bad and not that helpful to begin with. I eventually uninstalled the game for good (I don't plan on playing this ever again) and finally found a walkthrough of the game on YouTube, now that the 1.1 version is out and a few walkthroughs finally surfaced there (for a game so great, you wonder why the fan community didn't keep it more alive by showing some "awesome" let's plays on YouTube, but that's beside the point... I mean, even games like Harvester had fans keeping them alive by playing them on video hosting websites), and I managed to watch the twist when you get the first Mon. I had high hopes for this. I truly had. It was the one thing to make it or break it, for me. But, alas, it was not to be... Cutter just grabs the Mon from a box, no cinematic whatsoever, just an as-per-usual badly voice acted "it's a computer card", with no sense of interest or mystery, nothing. The Ulukai states he found a computer card with the most bland delivery possible, then stashes it away. Some time after, a lost crew member contacts him, indicating she is near some sand region. That's when I stopped watching. Finding the Mon is a computer card isn't enough of a twist to keep me interested in the already convoluted and loose story of the game.
I can give credit to all the things this game does great, and I admire the whole voxel engine and tech that makes the game look unique, like a lost artifact of video gaming technology, a paradox, a conundrum; but despite all it does good (the open world, the exploration, the NPC's AI,...), it does a whole lot more in a very mediocre way, and some of the things are downright appalling. Outcast is a testament to the creative freedom studios had in the 1990s, and I admire that, but the game itself just isn't that good. I'm not trying to start a flame war and I'm not trying to convince the fans that the game is bad -- I also understand nostalgia, and if you played the game when it came out, I imagine the impact it had on you back in the day --, this is just my personal opinion, and I think I'm also entitled to it.
You can argue all you want that I should just "let this go". The thing is, I tend to trust the GOG community's recommendations, and I blindly bought this game because it's "so great". It isn't. It's a mediocre action-adventure with way too much fetch questing, a face-palming badly written script bursting with failed attempts at humor, terrible art direction (even the game's cover looks lame, and that's by 90s' standards), uninspired characters that I couldn't care less about, a great musical score that unfortunately gets old really fast, sounding like nothing more than music straight out of Stargate by the first half-hour you've been playing... I just feel... wronged. Tricked. I actually paid for this, and it's nothing special. I keep trying to convince myself that at least I now own a part of an odd and interesting possibility of "what if?" video game history, a landmark of the video gaming industry, but it would be so much better if I actually liked the game.
With all of this being said, bring on the hate. And sorry, in advance.
[EDIT] ongoing typo hunt!
Post edited January 20, 2015 by groze