I use a more "primitive" approach. For example, I use W, A, S and D for movement. So, as you can bind each function to up to three different keys, I just bind three of those, for example W, A and S, to what I want to clear, in this case "Volume up". Then, I do the same for "Volume down", which causes all the bindings from "Volume up" to get removed, because each key can only be bound to a single function. When I'm done, I just bind them as the movement keys again. Like before, this will remove those three keys from any other function they might be bound to.
I guess that's a bad explanation, but hopefully it's understandable. In any case, this should get you the same result without the danger of "breaking" anything :)
Post edited April 23, 2010 by Syrion