Posted March 05, 2020
high rated
Hey everyone
We have just updated Outbuddies - check out the change log:
New features
- Full localization of all in-game dialogues and tutorials as well as most of the menu texts to Chinese, French, German, Japanese, Korean and Russian. More languages will follow in the future, I hope the localization will bring more players on board and provide me the needed resources for this!
- Adjusted intro sequence and completely new staff-roll, showcasing all of the game‘s creatures in a bestiary and featuring a new cutscene done by my brother Tobi.
- A new boss rush mode was added to the game. It unlocks once you‘ve finished the game, hooked to having the “Final Curtain“ achievement unlocked. You will then be able to challenge each boss in an instant-death duel. Managing to beat all of them will unlock the new achievement “King of Monsters“.
- Started reworking some in-game HUD elements, more polish will follow with the next update.
Bugfixes
- The player is now invincible while entering ore leaving a teleporter.
- Pausing the game during screen transitions could result in a black screen.
- Some spitters would continue erupting when frozen.
We have just updated Outbuddies - check out the change log:
New features
- Full localization of all in-game dialogues and tutorials as well as most of the menu texts to Chinese, French, German, Japanese, Korean and Russian. More languages will follow in the future, I hope the localization will bring more players on board and provide me the needed resources for this!
- Adjusted intro sequence and completely new staff-roll, showcasing all of the game‘s creatures in a bestiary and featuring a new cutscene done by my brother Tobi.
- A new boss rush mode was added to the game. It unlocks once you‘ve finished the game, hooked to having the “Final Curtain“ achievement unlocked. You will then be able to challenge each boss in an instant-death duel. Managing to beat all of them will unlock the new achievement “King of Monsters“.
- Started reworking some in-game HUD elements, more polish will follow with the next update.
Bugfixes
- The player is now invincible while entering ore leaving a teleporter.
- Pausing the game during screen transitions could result in a black screen.
- Some spitters would continue erupting when frozen.