Posted November 13, 2019
high rated
Hey everyone,
We have just released a new update to OUTBUDDIES.
CHANGE LOG BUILD 1.48
New Features
- Added over 40 new background assets and tile-variations to the game to provide more guidance and give each sub-biome and key room a look to remember. The assets were made by pixel artist Louis Zuno. I just recently started supporting him on Patreon. https://www.patreon.com/ansimuz/posts
- The 8-bit color mode was replaced by a "Muted Backgrounds" option. While I personally prefer it colorful you may now use this to turn backgrounds grayscale and darken them as well. The 8-bit option was dropped cuz it seemed rarely used and the colors really were too hard on the eyes in some areas.
Design Fixes
- Run speed is now 200% of the walking speed (compared to 150% in the earlier builds).
- The Steam Dash underwater is a bit faster
- Bombs will now be auto-attached to enemies more generously when in crawling or Homunculus (ball) mode.
- The Spin Blade now does double damage
Bugfixes
- Made the Topa boss room robust to sequence breaking. Leaving the room through the ceiling gate with late-game equipment permanently glitched it.
- Executing a Corridium dash on a vertical room transition could lead to wall glitching
- Holding joystick left when calling the options would cause a black screen
- The claw arm of Razoth would not generate properly in rare cases
- Tutorials would not display correctly when playing with a keyboard + mouse setup
We have just released a new update to OUTBUDDIES.
CHANGE LOG BUILD 1.48
New Features
- Added over 40 new background assets and tile-variations to the game to provide more guidance and give each sub-biome and key room a look to remember. The assets were made by pixel artist Louis Zuno. I just recently started supporting him on Patreon. https://www.patreon.com/ansimuz/posts
- The 8-bit color mode was replaced by a "Muted Backgrounds" option. While I personally prefer it colorful you may now use this to turn backgrounds grayscale and darken them as well. The 8-bit option was dropped cuz it seemed rarely used and the colors really were too hard on the eyes in some areas.
Design Fixes
- Run speed is now 200% of the walking speed (compared to 150% in the earlier builds).
- The Steam Dash underwater is a bit faster
- Bombs will now be auto-attached to enemies more generously when in crawling or Homunculus (ball) mode.
- The Spin Blade now does double damage
Bugfixes
- Made the Topa boss room robust to sequence breaking. Leaving the room through the ceiling gate with late-game equipment permanently glitched it.
- Executing a Corridium dash on a vertical room transition could lead to wall glitching
- Holding joystick left when calling the options would cause a black screen
- The claw arm of Razoth would not generate properly in rare cases
- Tutorials would not display correctly when playing with a keyboard + mouse setup