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Hey my buddies! Build 1.46 of OUTBUDDIES is live!

DESIGN FIXES
New wall jump input: Close to a wall, any horizontal joystick input + jump will now execute the wall jump. So the common input most games use [push towards wall + jump] is now supported as well.
Improved early game tutorials: Adjusted some pictorials, especially the ones explaining hacking were very confusing. The OUTBUDDIES Wiki can now also be called from the main menu, providing in-depth explanations and GIF images of the game's mechanics and controls.
Two more hacking protocols were hidden to enable reaching level 6 now (Red Hat Achievement). I had messed the protocol count up, sorry for that.

Here are the hints for those completionists.
The first one is hidden in the perfect room to hide an Easter Egg
The second one is where all the other eggs are

BUGFIXES
Mashing buttons in tubes and during screen transitions could lead to game-breaking wall glitches
Heavy impulses close to the ceiling could lead to wall-glitching
The Nocturne Boss could be glitched to death by pausing the game in a specific sequence
Collecting missile tanks before the launcher still was not robust to sequence breaking
Rare bug in the loading routine granting you weapons you don't own yet

Thank you so much for your ongoing support! ❤️

Also, thanks to you guys, that grumpy old dev is now adapting speed-techs form the community, moving through Bahlam with style!

Cheers!
Julian