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Elbrin: I originally posted this on the review section of the store page but I figure I would post it here in case anyone from Tech Support reads this. Here is a copy and paste.

Patch 9.1.4 Has Screwed-Up the Graphics

April 1, 2022 Verified owner

Before the 9.1.4 patch this game was a 4 or 5 star title for fans of the Panzer General style games.

Now after using the new 9.1.4 installer on my new laptop, the graphics are messed up. When you hover over a campaign, instead of seeing the title in the little pop-up, you see what looks like smudged writing.

When you hit launch, the pop-up that gives you the title and initial briefing also has the smudged writing appearance. At the bottom of the window it should read "Continue", but again the fonts looked like someone wrote it on paper then poured water over the paper.

I own the base game with the Pacific campaign as well as Allies Defiant, I noticed this trouble after I purchased Allies Resurgent and tried to install on the new computer. I have since asked for a refund for Allies Resurgent, and I see the credit is in my wallet.

I realize some people will say "Are all your drivers up to date?" The answer is "Yes". As a test, I went to the Slitherine web site and obtained a free copy of the game which is just the Boot Camp mini campaign. I installed the Slitherine version and used the 9.1.4 patch found on Slitherine's site. Low and behold everything works and looks fine. There is something obviously wrong with the install/patch on Gog's site.

I am not sure if the Gog trouble exists if you use Galaxy. I prefer off-line installers so I do not use Galaxy.

Be well. Thanks for reading.
Same problem here... Just patched up to 9.1.4 and the text is garbled in several key places. It makes things difficult when all of the tooltips are so garbled you can't even read them. I always keep my system up-to-date so all drivers are current, and I did not have this issue prior to the 9.1.4 update.
Standalone installer updated: [Windows] 9.1.4 ⇒ 9.2.2.
Change History:
v9.2.2 – September 15th, 2022
• Added Allies Victorious Campaign
• Added 3 new MP maps (Caen, Cobra, Cyrenacia)
• Added new units (8inch howitzer, 17 pdr SP Achilles, 17 pdr SP Archer, Ram Kangaroo, FlakPz IV, Me 163 Komet, V-1 (missile), V-1 (grounded), Canadian Engineers 44, US Rangers 45)
• Fixed issue with Heavy Tracked units being unable to enter forests on some maps
• Fixed issue with Jet Engine VFX rendering underneath forests
• Fixed M45 Pershing availability dates

v9.2.1 – August 26th, 2022
• Added final Scenarios for the Allies Victorious Campaign
• Added scripting to Elbe scn for choice for bonus scn
• Added remaining campaign progress gfx
• Fixed Po para truck entries causing prob in Market Garden
• Changed polish infantry 44/45 to show grenade throw
• Various txt fixes

v9.2.0 – August 15th, 2022
• Difficulty resetting bug solved
• Changing map mode (2d/3d) during a game would ignore campaign banned units - fixed
• Included scenarios up to #11 Rhineland
• Most recent scenario changes
• Fixed name strings for captured units
• Included Allied truck models for Free Poland/Free Franc

v9.1.9 – July 25th, 2022
• Churchil AVRE not being able to go in forest on some maps - solved
• Jets visuals in top of forests - solved
• Latest scn/cam updates
• Campaign includes battles up to #9
• Enabled 2 more specs for Can, slightly adjusted their starting spec points
• Added 2 more unit skins usable for UK/Can
• Added two captured units in Allied look

v9.1.8 – July 08th, 2022
• Added free spec points at campaign start if players do not use core import
• Expanded roster of available Canadian units
• Enabled Canada to deploy air unit in battles
• Various other scenario changes/fixes
Standalone installer updated: [Windows] 9.2.3 ⇒ 9.2.4 .
Change History:
v9.2.4 – October 12th, 2022
• Permanent fix for DNS server issue

v9.2.3 – September 30th, 2022
• Fixed issue with Mod Launcher
• Updated Caen and Cobra Multiplayer Maps
• Allied Victorious - fixed some text errors
• Minor changes to some unit data / entry dates
Standalone installer updated: [Windows] 9.2.4 ⇒ 9.2.5.
Change History:
v9.2.5 – November 07th, 2022
• Fixed issue with lists being scrolled by attached controllers on PC
• Fixed issue with Strat Bomber specializations that were making them invulnerable
• Caen and Cobra Multiplayer Maps fixed for general MP play
• Updated other Multiplayer maps to defer refund of CP (cannot disband and rebuy on same turn)
Standalone installer updated: [Windows] 9.2.5 ⇒ 10.0.0.
Change History:
v10.0.0 – July 17th, 2023
• Updated the game to use the latest version of Slitherine’s Pbem servers giving access to updated multiplayer functionality.
• Added support for Multiplayer Ratings:
---• Similar to the system used in chess, this Elo based ranking system creates a new persistent Rating for players who take part in Ranked games and Ranked Tournaments.
---• Beating players with a rating higher than yours will give you a larger points boost whereas winning against players that are much lower ranked than you will give a much smaller increase.
---• You can see a player’s Rating from the in-game Games List or from the Ratings list on our website
---• Players are also free to opt out from having their rating shown by going to their Multiplayer Profile and selecting the Opt Out option.

• Added new options when creating a new 1v1 Multiplayer game:
---• Paired : Players can choose to have their games start as “paired” games (just like in tournaments). The system will create two matches for you, with you as Player 1 in one game and Player 2 in the other, for a fair test of skill!
---• Ranked : Players can choose for games to be Ranked matches. When you play a Ranked game the result contributes towards your Order of Battle “multiplayer rating”:
------• “Ranked” and “Tournament” games are indicated with icons on the Multiplayer games list

• Added Support for Game Controllers when playing Order of Battle on PC. You can opt-in to Game Controller support from the Options->Controls screen:
---• This is ideal for players who prefer to play on their TVs or using Steamdeck.
---• Boot the game in Steam Big Picture or use SteamDeck and the game will automatically start with Controller control scheme active
---• To switch back, press ESC then Y on your keyboard

• Updated three of the classic Order of Battle Multiplayer Maps. They now give results that can be recorded by the Game Ratings system and we have tweaked them to be more likely to give a result:
---• Bootcamp Battle:
------• changed start RP 1000 > 1200, turn income (updated) RP 40
------• changed naval CP 5 > 6
------• added another primary objective "take enemy ports" (the main supply bases at
the coast) which gives you an instant victory
------• reduced no. of turns to 30
------• cosmetic changes, for example added gold flags instead of normal, plus markers
in objective overview popup
---• Dubno Fields:
------• has now 4 gold flags in the center, plus 1 for each side's main supply base
------• win by taking these 4 *while* holding your main base (control = 5)
------• this type of victory is only active after turn 5 to limit super-rushes to the center
------• added instant victory objective for taking enemy main base far behind the front
------• adjusted supply output
------• minor cosmetic changes
---• Arctic Fox:
------• increased turn no., Win requires control of 7 gold flags now
------• gave both sides "Drop Tank" from start as the early fighters have low fuel only
------• key gold flags for each side are now more towards the center, so that people
don't have to go all the way to the edges to win
------• increased start RP and turn income, initial advantage to Sov, Fin gets more by
event after few turns
------• Sov cannot use paras
---• Also updated Bootcamp Battle – GbvUSSR:
------• Tweaked Jungle and Hills slightly
------• Fixed issue with reinforcements arriving one turn late for British
---• Updated Wake Island Assault [Tournament Settings]:
------• Pre-deployed Medical Jeep as Auxillary Unit in North East
------• Added new Japanese deploy point in mouth of lagoon
------• Fixed VP Awarding for disbanded units
------• Fixed visibility on Marshall Islands
------• Fixed unflagged Supply near USA HQ
------• Updated HQ Victory Points to new standard (121 starting pool, reduced by 8 per
turn)

• Added Correctly Camouflaged (“skinned”) Enemy Units as an option to most of our Single Player
Campaigns:
---• In Afrikakorps, WinterWar, the early Soviet DLCs and the whole German trilogy players
can now opt to play with skinned AI units

• Added AI commanders in many battles of the German and Soviet DLCs, which makes these maps
slightly more challenging, and included unit types that were added to the game only in later
releases.

• Fixed outstanding niggling issues in many single player campaign missions such as:
---• one-shot Nuke bombers don't give back CP
---• disbanded units reappear on core import in linked DLCs
---• Kursk objective fails, then corrects itself

• Enabled kicking inactive players from games with more than 2 players.

• Added colour coding to player lists to show which player is on-turn and if any players have
resigned

• Fixed an issue where usernames were case-sensitive when logging in to multiplayer

• Fixed an issue where restarting a replay would count as a “redownload” of a game turn, which
was causing some users to be flagged as cheating when they weren’t

• Updates to the units file:
---• QF 3.7-inch mountain gun changed to move 2
---• Scammell Pioneer available for UK, RAF, India
---• Hun inf 42 changed end date to conform with inf 43 intro
---• Ger AVs Greif, Bussard changed to shallow draft
---• Aus eng 40-42 use all CP 2, Aus eng 41 dates fixed
---• Aus hvy inf intro/end dates corrected
---• NatChi 20mm AA/AT switches corrected
---• reduced Archer inf attack and movement
---• reduced Achilles inf attack
---• FW 190 F/G costs changed,
---• FW 190 G air att reduced, ground att increased
---• Ger eng 39 intro date changed to sep 39
---• Ger standard inf 41 and above accepts light halftrack SdKfz 250 TP
---• added series entries to Ger 8wheeled recons
---• One-use nuclear bombers cost 0 CP
---• Most UK/commonwealth inf types accept both British and Allied truck in editor
---• Towed UK/commonwealth units accept both British and Allied truck (unless they require heavy TP) in editor
Standalone installer updated: [Windows] 10.0.0 ⇒ 10.00.6.
Change History:
v10.0.6 – January 12th, 2024
• Both buttons from Mouse scheme being activated at same time fixed
• Force panel appearing after turn fixed
• default settings:
---• 2 button control
---• 30% volume
• ranked visuals disabled if rank stat = 0
• ended tournaments matches not showing up for losing player fixed
• AI animations speed max value from 1 to 4