Posted January 31, 2024
Trying to run this nice little game in linux native, but it fails:
I installed all 32bit libs, libphys is not avaiable so i compiled it and put it into the game dir,
according to ldd linux32 it uses it when i do 'export LD_LIBRARY_PATH=.'
when i try to start it i get:
$ ./linux32
IMG_LoadPNG_RW failed!
Loading keys icons: 0
Segmentation fault (core dumped)
with gdb:
$ gdb ./linux32
Thread 1 "linux32" received signal SIGSEGV, Segmentation fault.
0x0807b2c7 in MyPsVitaGame::GameData::generatePatchTiles (this=0x8bed4c0) at ../src/game/game_data.cpp:311
311 ../src/game/game_data.cpp: No such file or directory.
Unfortunately there is no source ;) ;(
Any ideas?
(the win.exe binary does work fine with wine though, but... ;)
I installed all 32bit libs, libphys is not avaiable so i compiled it and put it into the game dir,
according to ldd linux32 it uses it when i do 'export LD_LIBRARY_PATH=.'
when i try to start it i get:
$ ./linux32
IMG_LoadPNG_RW failed!
Loading keys icons: 0
Segmentation fault (core dumped)
with gdb:
$ gdb ./linux32
Thread 1 "linux32" received signal SIGSEGV, Segmentation fault.
0x0807b2c7 in MyPsVitaGame::GameData::generatePatchTiles (this=0x8bed4c0) at ../src/game/game_data.cpp:311
311 ../src/game/game_data.cpp: No such file or directory.
Unfortunately there is no source ;) ;(
Any ideas?
(the win.exe binary does work fine with wine though, but... ;)