It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Test Branch: 1.0.65321 Test 02/08/2023

Headline changes
Hunters no longer get a bonus to Nets (they still get their Camp bonus)
Traders now have +100% Nets output instead of faster Hamlet growth
The Lighthouse now gives faster Hamlet growth in all cities instead of +5 money per specialist.
Ranged units no longer get a land/water penalty attacking ships, but an extra tile is added to the range for calculating damage.

Design

Ships no longer have the Brave and Shieldbearer promotions available
Stuns works again against tribal camps (but not against units in cities)
Bay mapscript updates
The Middle East premade map updates
Launch Offensive will also reset Rout Cooldown
Preset characters are less likely to become religion heads
Can swap unit tiles with teammates, even with No Team Movement option selected
Slander mission is now available to use against human players
Multiplayer games with more than two teams but only two human teams have the human teams placed at the extreme edges of the map, with AI teams in the center
Added notification to player when someone stealing their research was exposed
Disabled the Imprison mission in Heroes of the Aegean scenario 4

Programming
Better default mapscript support for mods that add new Tribes
Removed hardcoded tribe placement from most map scripts
Added tribe preferred terrain, used by map scripts for tribe placement
Improved tribe placement algorithm

UI
Undo/redo no longer clears unit selection
Cover Debt warnings for Training/Civics now show up in the Turn Summary
Only trigger city selection sound if not cycling from another city
Changed default MP nation to Pick Later.
Removed yieldPositive check from most UI text coloring (this fixes negative discontent appearing green instead of red)
Moved city widget citizen/specialist/happiness item type assignment to ClientUI.start for easier modding

Bugs Fixed
Text and event fixes
Fixed death event sort orders
Fixed Greece4 save/load bug
Fixed tutor notification turn in semester turn scale
Fixed error on starting Learn by Playing 2
Fixed SteamInput errors on shutdown
LTP3 minor text fixes
Fixed cloud access errors on server list screen
Fixed Game Uploading popup sticking after setting up server game
Fixed server game unloading
Fixed null/missing ref when UI element is destroyed while hovering over it
Map scrolling bug fix for controllers
Fixed victory conditions ignoring options save and always defaulting to on in MP setup
Correction to Civics yield help text
Fixed display issue for event bonuses to all cities that differ by culture level
Fixed AI sometimes pillaging its own forts
Fix for animation sometimes skipping during AI turn
Fixed repair preview not accounting for base 1 HP repair
Fixed network games not getting relisted after a network outage
Fixed culture rate/progress not being shown on the culture tooltip of foreign cities with agents