Posted December 22, 2008
One of the gaming visionaries from Oddworld Inhabitants, Lorne Lanning, is taking us behind the scenes of the development process of [url=/en/editorial/editorial_oddworld_abes_oddysee]Oddworld: Abe's Oddysee[/url], in the retrospective by David Craddock.
[url=/en/editorial/editorial_oddworld_abes_oddysee][/url]Every day, millions of people trudge into work and dream about sticking it to The Man. Slaving away in unsafe conditions, unwillingly bending to the will of corporate suits, and eating copious amounts of crow are all things that must be endured to earn a few bucks for a day's worth of grueling, often unrewarding work. But sometimes, The Man goes too far. (...) Sometimes you have to stand up and fight for yourself, your crew mates, and the millions of other working stiffs you'll never meet -- or die trying.
[url=/en/editorial/editorial_oddworld_abes_oddysee][/url]Every day, millions of people trudge into work and dream about sticking it to The Man. Slaving away in unsafe conditions, unwillingly bending to the will of corporate suits, and eating copious amounts of crow are all things that must be endured to earn a few bucks for a day's worth of grueling, often unrewarding work. But sometimes, The Man goes too far. (...) Sometimes you have to stand up and fight for yourself, your crew mates, and the millions of other working stiffs you'll never meet -- or die trying.