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Hello fellow GOG'ers,

I'm experiencing a rather annoying glitch with Abe's Exoddus. I'm on my second playthrough and I made it to the Feeco Depot again, but for some reason it shows that the Slig Barracks and Bonewerkz have been completed when I clearly just got here... The doors leading to these places are closed as well, so there's absolutely no way to get in. Weirdly enough, the game grants me direct access to the brewery but shows that the mudokons in those two other “completed” area's have not been rescued.

I have deleted my savefiles, uninstalled and reinstalled the game. I started from scratch and made it back to the Feeco Depot again, yet I ran into the exact same problem.

Anybody got any ideas or suggestions on how to fix this?
Post edited January 26, 2013 by -cerberus-
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-cerberus-: Hello fellow GOG'ers,

I'm experiencing a rather annoying glitch with Abe's Exoddus. I'm on my second playthrough and I made it to the Feeco Depot again, but for some reason it shows that the Slig Barracks and Bonewerkz have been completed when I clearly just got here... The doors leading to these places are closed as well, so there's absolutely no way to get in. Weirdly enough, the game grants me direct access to the brewery but shows that the mudokons in those two other “completed” area's have not been rescued.

I have deleted my savefiles, uninstalled and reinstalled the game. I started from scratch and made it back to the Feeco Depot again, yet I ran into the exact same problem.

Anybody got any ideas or suggestions on how to fix this?
I have run into a similar problem. I realize this is an old thread, but have you ever figure out what happened?