waltc: $449 on sale via Amazon...and about "nits"...everyone I've talked to says that 1000nits creates areas of screen so bright that they constantly have to keep turning the brightness *way* down. Basically, it's people who have little experience with 1000nits who keep recommending it, it seems--sort of an echo chamber, I gather--one repeating the other, etc. Mainly, however, I think HDR in all its forms is not yet ready for prime time.
The BenQ is an excellent monitor and it's a big winner at the current sale price--lots of reviews on it available via Bing/Google. I treat the HDR 10 support like a bit of icing--it's very nice in the occasional game that offers a good implementation of HDR--most HDR games don't as of yet--but its HDR capability was not the main reason I bought it.
Obduction's HDR, imo, is better than any other game's I've seen to date, which is the intent of my OP.
andyw1228: Ok, that is interesting.
I looked it up now and it says HDR10, but 8bit Color, so it just emulates HDR.
Did you play other HDR games and/or with PS4/XBone ? Did you watch a HDR Movie ?
Because, when the PS4Pro came out everybody talked about 4K, but some people said that the killer feature isn't 4k, rather it is HDR- and the icing is, that it's (theoretically) also possible with base PS4....
I don't know if you can use HDR with base PS4 and a HDR Monitor in 1080p.
For me it is a huge difference i.e. in Gran Turismo Sport !
I saw videos of gameplay on my HDR capable mobile and in a retailer in was REALLY DRASTIC difference.
For me it's more important than 4k....
Actually, the monitor has an HDR emulation mode, and an HDR 10 mode--separate modes entirely. The emulation mode is strictly for non-HDR content. I'm not sure what you mean by eight-bits, though....;) The monitor itself is a native 10-bit panel (non dithered--not 8 dithered to 10, which was a requirement for me)--GPU is 10-bits, too. But the HDR 10 mode is certainly at the bottom of the HDR list--but I have to have 4k and mainly @ 32" I've got .18 pixel pitch--separate pixels are not visible--which I always look for. It's cool--HDR is in it's infancy in terms of the PC. Also, as far as the reviews go, it was hard to find one written recently, and all of them I read were written in '18 shortly after the monitor first shipped--but mine was manufacturered April 2019, and is installed with firmware which corrects what some of those early reviewers saw--the HDR is much better than their descriptions, I'm glad to report. I compute on this monitor--watchTV/movies on a 60" television...so many games, not enough time....;)
andyw1228: Ok, that is interesting.
I looked it up now and it says HDR10, but 8bit Color, so it just emulates HDR.
Did you play other HDR games and/or with PS4/XBone ? Did you watch a HDR Movie ?
Because, when the PS4Pro came out everybody talked about 4K, but some people said that the killer feature isn't 4k, rather it is HDR- and the icing is, that it's (theoretically) also possible with base PS4....
I don't know if you can use HDR with base PS4 and a HDR Monitor in 1080p.
For me it is a huge difference i.e. in Gran Turismo Sport !
I saw videos of gameplay on my HDR capable mobile and in a retailer in was REALLY DRASTIC difference.
For me it's more important than 4k....
jwsg: I hear that previously there was a HDR option in Obduction but no longer.
It is possible to turn HDR on in Windows before starting the game and set Obduction to Borderless Windowed. The TV still reports HDR on but it is possible that Windows is just mapping SDR to HDR like it does to the desktop or any other SDR app.
On games like Gears 5 a HDR calibrartion appears when you enable HDR in Windows first but not Obduction.
So is there any evidence that Obduction understands HDR ?
Yep, monitor flashes "HDR Mode" when I run Obduction--normally I am in User Mode. I'll check on it more tomorrow and come back here. But, yes, when the monitor encounters HDR it shifts into HDR mode with a notice that it is doing so. If I turn HDR on in Win10, say, and then run a game which doesn't support HDR, the monitor switches to its emulated HDR mode--and says, "Emulated HDR" on screen.
Meant to add that I ran Destiny 2 tonight for the first time and although the monitor was running in User Mode, when the game loaded the monitor switched to "HDR Mode" without my having to turn on HDR in Windows. In Shadow of the Tomb Raider, though, I can't turn on the in-game option for HDR unless I have already turned on HDR in Windows. It's a mixed bag for HDR, really. Still teething!.