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The game starts fine (but performs badly) with the integrated Intel graphics card. When I try to use the dedicated Nvidia GPU it crashes directly.

Is this a known problem possibly with a solution? Other games (e.g. Divinity Original Sin) start fine.

Northgard versions 2.3.x worked fine. 2.4.25 also crashes.

Here is some debug / system information:

$ optirun ./start.sh
Running Northgard
MPMAN> CannotGetToken
SIGNAL 11
sdl.$Window.__constructor__(sdl/Window.hx:68)
hxd.$Window.__constructor__(hxd/Window.hl.hx:60)
hxd.$System.start(hxd/System.hl.hx:114)
hxd.$App.__constructor__(hxd/App.hx:45)
ui.$TitleScreen.__constructor__(ui/TitleScreen.hx:61)
$Game.main(Game.hx:4263)
fun$32561(?:1)
start.sh: line 16: 78247 Segmentation fault (core dumped) ./"Northgard"

$ optirun inxi -G
Graphics: Device-1: Intel HD Graphics 630 driver: i915 v: kernel
Device-2: NVIDIA GP107M [GeForce GTX 1050 Ti Mobile] driver: nvidia v: 465.24.02
Device-3: Sunplus Innovation HD WebCam type: USB driver: uvcvideo
Display: x11 server: X.Org 1.20.11 driver: loaded: nvidia resolution: 2560x1440~60Hz
OpenGL: renderer: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 v: 4.6.0 NVIDIA 465.24.02

$ cat gameinfo
Northgard
2.4.24.21079
46528
en-US
1076977034
1076977034
54328108260926719
Post edited April 29, 2021 by Moxon123
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Solved?

Apparently when using primusrun or "optirun -b primus", it works just fine.

Case closed :)

PS: Arch Linux
Post edited April 29, 2021 by Moxon123