Voremage: When I am in space I have full 75 FPS. But when I get on a planet it drops and stay stuck at 38 FPS.
Dunno why. Any ideas / same observation?
I think, generally speaking, planet surfaces are simply much more complex. The slowdown seems to be the result of all the extra geometry, textures, effects and AI calculations. I've visited a "dead" planet recently, with no feral creatures and very little vegetation, and the FPS seemed much more stable there.
In other words, when you're flying through space there's far less data for your computer to calculate, and that's why those sections tend to run more smoothly.
I'm also starting to think this game may be much more CPU dependent, unlike other games which rely more on the GPU. Would make sense, with all of the procedural generation, and the amount of creatures on some planets.