Posted August 27, 2016
1. Never sell raw ore unless you have to.
For example, carbon, which is hugely abundant can be turned into suspension fluid. It takes 50 carbon at 6.9 units (base cost) for about 350 units total. Suspension fluid sells for 1150 units base. 300%+ profit.
This works for most recipes, such as Carbite sheets. But be careful, some, like Anti-matter loses money. (warp cells, which would make you a killing can not be sold.)
2. Scrap old ships. If you are trading up, scrap everything in the original ship before trading. If you find a wreck you do not want, take it, scrap everything, then take back you original ship. Lots of loot that way.
3. Learn to fight sentinels. The boltcaster, when set right can whack any sentinel in mere seconds, including walkers. Get the homing add-on, the rapid fire add-ons and the damage boost add-ons. I got rid of all my grenade launcher add ons for the bolt caster. does incredible! And walkers give much better loot, so if you get the BC maxed, like me, then try to draw walkers in.
4. Get your atlas V1 chip to max out your exo-suit. once you get the v1 chip, every space station has a slot upgrade for exosuit available (at least all of mine have thus far) They cost 10K progressive (10K for first 20K for second 30K for third etc....) Just zip through systems to get the upgrades, or do like me and explore to find goldmine planets.
5. Albumen Pearls (probably spelled wrong) If you have the BC upgraded, and find a planet with them, stay there! They are pods that come up as "unknown" when you walk up to them, clicking E causes them to open to reveal the pearl. But be warned, the Sentinels come quick - 2 flyers, 1 walker... everytime... Which means lots of titanium as well... and some nice loot from the walkers (the flyers do not give as much once you get all the plans out of them)
6. Take time to learn the language!!! Or, learn to restore games when you screw up... Learning the language has made it easy to solve the puzzles sometimes presented by aliens. They usually give relevant and nice loot. If you are guessing, then you may get it wrong and would have to reload to try again.... Learning the language is easy, but time consuming. Get a boatload of carbon, then go to the station and harass the crap out of the alien there (you will get one word for every 40 carbon as it takes two times to get a new word.) in between, if you are lucky, you can get nice loot, if you rep is high enough. With the Vy'keen, I was getting 1145 Units and a new word for every 40 carbon.... beats suspension fluid above.....
That is it for now. If I find more, I will post them to help people out.
Go forth and explore!!!
For example, carbon, which is hugely abundant can be turned into suspension fluid. It takes 50 carbon at 6.9 units (base cost) for about 350 units total. Suspension fluid sells for 1150 units base. 300%+ profit.
This works for most recipes, such as Carbite sheets. But be careful, some, like Anti-matter loses money. (warp cells, which would make you a killing can not be sold.)
2. Scrap old ships. If you are trading up, scrap everything in the original ship before trading. If you find a wreck you do not want, take it, scrap everything, then take back you original ship. Lots of loot that way.
3. Learn to fight sentinels. The boltcaster, when set right can whack any sentinel in mere seconds, including walkers. Get the homing add-on, the rapid fire add-ons and the damage boost add-ons. I got rid of all my grenade launcher add ons for the bolt caster. does incredible! And walkers give much better loot, so if you get the BC maxed, like me, then try to draw walkers in.
4. Get your atlas V1 chip to max out your exo-suit. once you get the v1 chip, every space station has a slot upgrade for exosuit available (at least all of mine have thus far) They cost 10K progressive (10K for first 20K for second 30K for third etc....) Just zip through systems to get the upgrades, or do like me and explore to find goldmine planets.
5. Albumen Pearls (probably spelled wrong) If you have the BC upgraded, and find a planet with them, stay there! They are pods that come up as "unknown" when you walk up to them, clicking E causes them to open to reveal the pearl. But be warned, the Sentinels come quick - 2 flyers, 1 walker... everytime... Which means lots of titanium as well... and some nice loot from the walkers (the flyers do not give as much once you get all the plans out of them)
6. Take time to learn the language!!! Or, learn to restore games when you screw up... Learning the language has made it easy to solve the puzzles sometimes presented by aliens. They usually give relevant and nice loot. If you are guessing, then you may get it wrong and would have to reload to try again.... Learning the language is easy, but time consuming. Get a boatload of carbon, then go to the station and harass the crap out of the alien there (you will get one word for every 40 carbon as it takes two times to get a new word.) in between, if you are lucky, you can get nice loot, if you rep is high enough. With the Vy'keen, I was getting 1145 Units and a new word for every 40 carbon.... beats suspension fluid above.....
That is it for now. If I find more, I will post them to help people out.
Go forth and explore!!!
Post edited August 29, 2016 by tysim