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Hi, I just bought No Man's Sky and I noticed that some functions aren't present in the keybindings settings, (the building menu papparently) so I was wondering where are the ini located so I can edit them manually, I wont be able to play with my AZERTY keyboard otherwise.
Thanks in advence
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avatar
thecourrier: Hi, I just bought No Man's Sky and I noticed that some functions aren't present in the keybindings settings, (the building menu papparently) so I was wondering where are the ini located so I can edit them manually, I wont be able to play with my AZERTY keyboard otherwise.
Thanks in advence
The mappings are in GOG Games\No Man's Sky\Binaries\SETTINGS\TKGAMESETTINGS.MXML

For example, the default "forward" key binding is defined by
<Property name="Player_Forward" value="GcInputActionMapping.xml" />

To change that to use "s" for forward, that becomes three lines as
<Property name="Player_Forward" value="GcInputActionMapping.xml">
<Property name="RemappedKey" value="115" />
</Property>
where 115 is the ASCII decimal code for "s".

The key bindings in this update still seem to be a work in progress. Some rebindings that you can do from the Controls options screen will collide with others which don't show up in the GUI. Like, I prefer "x" for "move back" but that collides with a new "reload life support" feature that's not clearly documented.

The default mapping file GcInputActionMapping.xml is reportedly hidden in one of the game's PAK files.
avatar
thecourrier: Hi, I just bought No Man's Sky and I noticed that some functions aren't present in the keybindings settings, (the building menu papparently) so I was wondering where are the ini located so I can edit them manually, I wont be able to play with my AZERTY keyboard otherwise.
Thanks in advence
avatar
dashiichi: The mappings are in GOG Games\No Man's Sky\Binaries\SETTINGS\TKGAMESETTINGS.MXML

For example, the default "forward" key binding is defined by
<Property name="Player_Forward" value="GcInputActionMapping.xml" />

To change that to use "s" for forward, that becomes three lines as
<Property name="Player_Forward" value="GcInputActionMapping.xml>
<Property name="RemappedKey" value="115" />
</Property>
where 115 is the ASCII decimal code for "s".

The key bindings in this update still seem to be a work in progress. Some rebindings that you can do from the Controls options screen will collide with others which don't show up in the GUI. Like, I prefer "x" for "move back" but that collides with a new "reload life support" feature that's not clearly documented.

The default mapping file GcInputActionMapping.xml is reportedly hidden in one of the game's PAK files.
Thanks for figuring out the ascii detail, I tryed to look around for GcInputActionMapping.xml but to no avail