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Hi.

Sometime after I started a new save on 1.54, the Artemis questline disappeared from my Mission Log without me noticing. I didn't terribly mind loosing it, until I realized, that the Base Computer Archives quest will not trigger without it, so I would lose blueprints, which probably can't be obtained by other means. I've been on 1.57 for a while now with this save, but the questline didn't come back.

Comparing older saves with my current one, I noticed, that any entry pointing to the existance of the Artemis questline was absent in my current save.

So I just added it ... and lo and behold, the Base Computer Archive quest triggered. And, dashiichi, if you're reading this: The first blueprint I got was, you guessed it: Storage Container 0. I'm now supposed to build the Mind Arc, and didn't notice any problems / clashes (apart from the usual ones ...).

Here's what I did, using goatfungus' NMSSaveEditor (https://github.com/goatfungus/NMSSaveEditor):

I you're going to do this, back up your save. I don't know, if this slight hack wrecks things later on in other quests.

Also, you'll find yourself on a planet, with whatever the first ship is in your collection. In my case, since I did not replace the starter ship, I simply had that one landed next to me.

1. Open the Game Slot in question
2. Select Edit -> Raw JSON
3. Search (use ctrl-f) for ^ACT , make sure nothing is found
4. In PlayerStateData -> MissionProgress, after the starting square bracket at the top, paste:

{
"Mission":"^ACT1_STEP1",
"Progress":-1,
"Seed":0,
"Data":0,
"Participants":[
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"None"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"MissionGiver"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Primary"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary1"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary2"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary3"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary4"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary5"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary6"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary7"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary8"
}
},
{
"UA":0,
"BuildingSeed":[
true,
"0x0"
],
"ParticipantType":{
"ParticipantType":"Secondary9"
}
}
]
},

5. Close the JSON Editor, and let it save the changes
6. On the Main tab of the NMSSaveEditor choose "Save Changes"
7. Start the game, load the savegame, and see the Artemis questline start. And then the Base Computer Archive one.

The site throwing errors prevented me from uploading the JSON in a file.

Edit: Clarified the part about the ship you'll have on the planet
Post edited August 20, 2018 by ksj8ak2
Good news!

I'm still bugged by the Base Computer's final (?) quest that bounces between two distant systems. I've quit worrying about it, marching forwards to finish the Atlas quest. And still trying to find that One Last Animal on a couple of planets. ;-)
That one last animal. Almost allways gets me. The only milestone I continously scored a shining '1' in allmost every savegame :D

And now, that I actually need to enter the water for scanning aquatic lifeforms, instead of being able to scan from the beach, drink in hand and all that ... oh, well ...
Post edited August 20, 2018 by ksj8ak2