XenonS: I don't know because I haven't played the new patch 1.22 yet, but I've read that with the new vehicles they have introduced 2 very nasty game features:
- you won't get refunded anymore on things you build and then delete (globally)
- Activate vehicles on other planets will be expensive (resonator + 2 ressources)
Can you confirm this? The first one is really terrible if it's not a bug.
XenonS
It appears that, at the moment (patch 1.22) resources do get recovered if you're crafting on your home planet. That means base building can continue on as before: tearing down a wall or removing a door to see if it looks better somewhere else will not invoke a loss of resources.
Crafting on off-base planets for tech (e.g., save points) or exocraft pads is possible but the resources are not recovered if the objects are deleted.
After thinking about this for a while (I need to Get A Life ;-) I'm kind of on the fence about this. By requiring that the crafting of exocraft pads be a permanent investment, it's less likely that one will throw up a pad frivolously. Which, IMHO, is a good thing given the capabilities of the exocraft.
On the other hand, the resources needed to craft an exocraft pad are not insanely difficult to collect. If I did the arithmetic right, a single pad will require:
o 300 Heridium
o 100 Antrium
o 100 Carbon
o 200 Plutonium
o 40 Zinc
o 40 Platinum
o 200 Iron
o 100 Chrysonite
variously crafted into intermediate items as needed, of course.
Nothing too exotic and not outrageous but also not a trivial investment.