Posted August 30, 2019
This is by way of thanks to HelloGames, particularly for the ongoing work on Performance.
But also I have a tip for everyone in case you haven't seen it before now :
Vulkan though it was more of an improvement overall for AMD machines, has also put to bed my hope for us NVidia users to finally see the game nail all aspects of Performance nags.
I made a topic on Nexus Forums reference getting the best out of a laptop which is towards the lower end of the scale with regards to its graphics card ..
https://forums.nexusmods.com/index.php?/topic/7657133-no-mans-sky-general-performance-tips/
.. The one major thing that has irked me ever since this game was released has been the less than perfect performance when flying fast at low level on planets.
Over the last 3 years it has steadily made progress, from :
1. Occasional stutter ( fixed by down tweaking a lot of settings which really didn't need to be for the machine it was on ), to ..
2. A bit of lag with the Next Update ( again down tweaking solved it, and not quite so much as prior to Next needed ) ..
3. And now recently with Beyond there was a slightly perceptible periodic .. how can I describe it .. slight dampening of the ships speed for a fraction of a second which after a few more seconds would happen again. Feels like the Turbo in your car is not quite doing its thing for a fraction of a second, then its 100% again for a few seconds, then not quite doing its thing, then 100% again .. repeat ( this was while holding W and Shift to get max flight speed )
The latter is entirely solved by turning down the Motion Blur Amount. I reckon this one setting, combined with Volumetrics and Atmospheric effects ( including when you are low enough to kick up those little dust clouds ) is what cause lag in various degrees ( depending on your machines capabilities ). For me and my new laptop, I can go screaming around the planet with my hair on fire and not be distracted by any performance issues with the Beyond update.
I think the Motion Blur Amount is set far too high by default for everyone. If you are having any flight lag on planets, zero the Motion Blur setting and see if it makes a difference for you too.
The main point being though that you do not need to tweak down much from what the game initially sets these days, if you just down tweak the Motion Blur Amount setting. The games initial assesment of how it should be setup is also better in the most recent updates to the game.
Try :
Delete the games settings files ( refer to the above linked topic if you dont know how to do this )
Run the game and let it re-assess and create the settings files again.
Try the game flying low and fast on a planet, turning hard, and see how it feels.
Now set the Motion Blur Amount to zero.
Reload the game and fly the same as you did before and see how it feels now.
Depending on your machine you might have to down tweak a few more settings as per the linked topic above, but you should be able to achieve an acceptable game performance now, even if you own a machine with an NVidia Graphics card.
-------
TL:DR - Monitoring NMS Beyond with MSI Afterburner, and the Motion Blur Amount tweaked down to 30 in my case, the game is consistently way above 60fps (it does not dip below 60 anyway which is more than good enough for me), and even if you dont use MSI Afterburner - It feels superb! :)
Edit : I cannot take credit for finding that Motion Blur Amount tweaking can help greatly, I saw it linked from a Reddit conversation, which linked a youtube vid .. I cant recall where or what the titles were. But thought the tip certainly needed making more widely known. Fingers crossed it does the same for you.
But also I have a tip for everyone in case you haven't seen it before now :
Vulkan though it was more of an improvement overall for AMD machines, has also put to bed my hope for us NVidia users to finally see the game nail all aspects of Performance nags.
I made a topic on Nexus Forums reference getting the best out of a laptop which is towards the lower end of the scale with regards to its graphics card ..
https://forums.nexusmods.com/index.php?/topic/7657133-no-mans-sky-general-performance-tips/
.. The one major thing that has irked me ever since this game was released has been the less than perfect performance when flying fast at low level on planets.
Over the last 3 years it has steadily made progress, from :
1. Occasional stutter ( fixed by down tweaking a lot of settings which really didn't need to be for the machine it was on ), to ..
2. A bit of lag with the Next Update ( again down tweaking solved it, and not quite so much as prior to Next needed ) ..
3. And now recently with Beyond there was a slightly perceptible periodic .. how can I describe it .. slight dampening of the ships speed for a fraction of a second which after a few more seconds would happen again. Feels like the Turbo in your car is not quite doing its thing for a fraction of a second, then its 100% again for a few seconds, then not quite doing its thing, then 100% again .. repeat ( this was while holding W and Shift to get max flight speed )
The latter is entirely solved by turning down the Motion Blur Amount. I reckon this one setting, combined with Volumetrics and Atmospheric effects ( including when you are low enough to kick up those little dust clouds ) is what cause lag in various degrees ( depending on your machines capabilities ). For me and my new laptop, I can go screaming around the planet with my hair on fire and not be distracted by any performance issues with the Beyond update.
I think the Motion Blur Amount is set far too high by default for everyone. If you are having any flight lag on planets, zero the Motion Blur setting and see if it makes a difference for you too.
The main point being though that you do not need to tweak down much from what the game initially sets these days, if you just down tweak the Motion Blur Amount setting. The games initial assesment of how it should be setup is also better in the most recent updates to the game.
Try :
Delete the games settings files ( refer to the above linked topic if you dont know how to do this )
Run the game and let it re-assess and create the settings files again.
Try the game flying low and fast on a planet, turning hard, and see how it feels.
Now set the Motion Blur Amount to zero.
Reload the game and fly the same as you did before and see how it feels now.
Depending on your machine you might have to down tweak a few more settings as per the linked topic above, but you should be able to achieve an acceptable game performance now, even if you own a machine with an NVidia Graphics card.
-------
TL:DR - Monitoring NMS Beyond with MSI Afterburner, and the Motion Blur Amount tweaked down to 30 in my case, the game is consistently way above 60fps (it does not dip below 60 anyway which is more than good enough for me), and even if you dont use MSI Afterburner - It feels superb! :)
Edit : I cannot take credit for finding that Motion Blur Amount tweaking can help greatly, I saw it linked from a Reddit conversation, which linked a youtube vid .. I cant recall where or what the titles were. But thought the tip certainly needed making more widely known. Fingers crossed it does the same for you.
Post edited August 30, 2019 by alt3rn1ty