Posted August 25, 2017
Exocraft are fine for getting around faster than walking but little else. After installing the upgrades on them you run out of inventory slots which defeats the purpose of where you wanted to go.
When using the Roamer I've noticed that if something gets between the camera and the vehicle then the mining laser will reverses direction to fire at the object, instead of where it was pointed.
I've seen mention of being able to find crashed ships with the help of the Signal Booster but I'm just not getting that option.
Inventory management is a bit of a mess. Moving things from the Exocraft first go to the ship, even when it's out of range. It's easier to find drop pods than it is to get improved ships so the suit is likely to have more space. If the ship is full but you have space in the suit there isn't a way to transfer items from the Exocraft directly to the suit.
Every time the ship takes off it uses up a resource unless you were at a landing pad. So I built one onto my base planning to use it. Except when I use the teleporter my ship is placed on the ground outside the starting room. So I got in to move it only to find that another ship was already parked at my landing pad.
Why do I need a Bypass Chip to bring my ship to the landing pad that I built in my base? What am I bypassing?
You're actually limited in the number of objects you can have in your base. Yet there are decorations, infrastructure, decals, lights, and if you want to join a cuboid room to the round ones you start out with it needs 2 doors. I had "Limit Reached" before I unlocked half of these things. I was just trying to put Hydroponic Trays in each room. You're not just limited in the number of objects but also by the lack of efficiency in design choices.
When using the Roamer I've noticed that if something gets between the camera and the vehicle then the mining laser will reverses direction to fire at the object, instead of where it was pointed.
I've seen mention of being able to find crashed ships with the help of the Signal Booster but I'm just not getting that option.
Inventory management is a bit of a mess. Moving things from the Exocraft first go to the ship, even when it's out of range. It's easier to find drop pods than it is to get improved ships so the suit is likely to have more space. If the ship is full but you have space in the suit there isn't a way to transfer items from the Exocraft directly to the suit.
Every time the ship takes off it uses up a resource unless you were at a landing pad. So I built one onto my base planning to use it. Except when I use the teleporter my ship is placed on the ground outside the starting room. So I got in to move it only to find that another ship was already parked at my landing pad.
Why do I need a Bypass Chip to bring my ship to the landing pad that I built in my base? What am I bypassing?
You're actually limited in the number of objects you can have in your base. Yet there are decorations, infrastructure, decals, lights, and if you want to join a cuboid room to the round ones you start out with it needs 2 doors. I had "Limit Reached" before I unlocked half of these things. I was just trying to put Hydroponic Trays in each room. You're not just limited in the number of objects but also by the lack of efficiency in design choices.
Post edited August 25, 2017 by SKARDAVNELNATE