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What a comeback arch this game has. And with every update they keep on delivering. No DLCs, just updates. Unbelievable.

I still remember well when it was first released, as a fan of Elite series (and Pioneer), who also sank many hours into Noctis IV (it's hard to play nowadays), I was mentally devastated by how lacking the release version of No Man's Sky was, in every single department. Lol, everyone was so mad at Sean and HG back then, look at them now. Every part of their game is enjoyable.

And probably that's why the little tiny let's call em 'inconveniences' that kind of stick around since the release are so noticeable. Sure what I'm about to write was suggested many times before, but still I wish these little flaws were addressed:

1) First and above all, the inability to speed up or skip dialogue is baffling. Every time you have to fast forward some text you've read before, then plays the next line, then you gotta speed up the unfolding of replies – every time you are literally a vein guy meme. The amount of unnecessary clicks in this basic mechanic is just inexcusable. I imagine on gamepad it's less pain, but a pain nevertheless. Please Hello Games, if you're reading this, let us at least change text speed in the settings. In some distant future update maybe, doesn't matter. This setting just has to exist.

2) Then there is this one little quirk that NMS has, in which it constantly changes your active quest in the background. I don't know if it was designed like that, or if it's a bug, but it sure is annoying having to go back and reactivate the quest you want.

3) Related to the above, the infamous default inventory tab (more like "random inventory tab the game thinks you want to open"). If only instead it simply opened the exact same tab you closed the menu on.

And that's it. Sure, one could add some other rough spot that sticks out for them (like for me it's character animation in dialogue – seems like if the aliens could facepalm at my every line, they would), but I decided to make it just these 3.

Take care folks and thanks for reading.
Post edited May 26, 2023 by Nec4lli
+1
but really +1e27
Well, first of all, I havent played No Man's Sky in a while, and I'm currently occupied with other games, so if something I say is outdated, I'm sorry, but thats the reason.

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Anyway, yes the game is great and very fun.

But its of course far from perfect.

Quite on the contrary its really very odd in many ways.

Like when you step through a portal, your spaceship waits at the other end.

You have really strange limits on how many things you can own, too.

And its the only game I know where you're supposed to sacrifice inventory space to improve your character. I think thats a bad concept.

Every inventory works differently than any other.

Hello Games simply isnt a large company, they dont have unlimited resources, and they've taken shortcuts to get this game out, and they've taken shortcuts when introducing some features, and they arent perfectly organized, so some things went clearly wrong.

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Just a simple example what you could possibly improve - it would be great if different galaxies would have different problems, and not just the very same sentinels over and over, everywhere, all the time.

It would be cool if you could randomly start in any of the 255 or 256 supergalaxies in the game, not always in the first one.

It would be great if galaxies would have different sizes. Some would still be just as huge as they are now, i.e. about 10^14 star systems, like the most largest galaxies we know in astronomy, but many much smaller, like the 10^11 star systems the Milky Way is estimated to have, or even just the 10^8 star systems that dwarf galaxies are estimate to have.

If you could pick what galaxy you want to travel to next at the center of the galaxy you are currently.

And maybe if you're in a big galaxy you can travel very far, but if you're in a really small galaxy you cant travel far at all, possibly even only getting a single choice to the only galaxy thats close enough.

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But yes again NMS is very fun, in many ways and the fact that they still work on it and still improve it is just unbelievably awesome. Thats one of the main reasons why I was attracted to this game.