It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I use a Dvorak Keyboard and when remapping the keyboard, the ingame contrals are fine but when in a menu screen, the keys used to scroll to each of the menu tabs doesn't recognize the new key layout. Could this please be implemented so remapping can be recognized in the menu as well, not only for ingame controls?
I agree.

I dont use the universally accepted "WASD" scheme, for movements, instead I use "FDSA" (Forward, Backward, Right, Left).
Everything's fine until I have to build something, because at that point I cant move forward anymore (F is used to place the built object).

I've also tried re-mapping through AutoHotkey, but for some reason it (AutoHotkey) glitches more than usual.
Keys randomly stop following the new binding, instead it seems like the actual key has been pressed...and never released. The only way to unstuck it is to press that key again. You can imagine what mess when this happens with the visor or with a directional key.
And it happens a LOT....like over 10x more than in any other game.

Is there any way to, like, manually bind the keys from a config file so that we can rebind menu keys too?
That would help a lot!!