Socratatus: The save system is very consolitus to me. It always feels weird jumping back in and out of a ship before I quit, just to save, especially when on a very toxic planet in the middle of a storm. Can`t see why we can`t just save whenever we want (like
in the cockpit).
nipsen: :) ..it's absolutely more narratively pleasing to save the game when you sit down in the cockpit, for example. I've been out trekking for 15 minutes, and now I'm back: save.
But if you look at it from a mechanical point of view - after you sit down in the cockpit, you're going to be traveling somewhere usually very far away. In the best case, you're heading for a different location on the same planet. In the worst case, the next time you're going to be sitting down is on a different planet in a different system. So if you lose your progress (and don't die, or something, then you'd be back at the same system), you're going to be warped back a long distance away from where you were.
If you save while jumping out of the cockpit, and then lose your progress, you're physically going to be close to the last save-point no matter what.
In the same way, if you're not going to have more artistic save-points, like .. "last planet", "last system", "last completed objective", or really much need for them, then having more saves close up to each other is a bit risky. Since you can never really go back to what you were doing before.
So this is probably something they've ended up with after things like "I trekked for a while, found a multitool, switched, and now I regret it, where's the save". Or that it's something they've ended up with after playing it themselves internally for very long.
The problem I have with saving when
leaving the ship rather than
entering it, is that the game has a quite serious bug related specifically to landing. If you land
right in front of something, say, the base of a temple, a cliff wall, or just a big tree, the game will eject you out of the front of the cockpit as usual, but you will pass right through whatever the ship is pressed up against and be stuck on the other side (inside the base of a building, inside a tree or under the world's surface). I've had this happen to me a number of times now (since the game has much more control over where I land than I do), which means that whenever I come back to my ship after doing pretty much anything, I enter the ship, then leave it, and then enter it again before I take off. Since I don't know if I'll be forced to load my previous save after I land the next time, I want to lose as little progress as possible.