UK_John: I am not interested in a base and don't see why I need to go through every tutorial before the story starts. Can you by-pass the tutorial in some way?
It seems mainly an integrated tutorial now, and it is quite extensive (i mean vs what it was like at the begining of No Man's Sky! (like a 5 min tutorial)) so you will miss out on some stuff.
But if your a current NMS player i'm sure you know the exploits to get what you need no matter?
As a new player to these later versions (i stopped at Pathfinder for years) i'm kind of happy they have this extended tutorial now as otherwise i'd be forced to use sorces like Reddit to try to work out what to do (and fail as reddit is the worst source/format for useful info in general). NMS does not really have a solid decent forum for tips etc, maybe Steam forums and these ones?
I sort of naturally stop once i get on the Artimis story line and have visited the Anomaly for the first time. Then i just kick back and explore the systems around me to see where i might want a decent base etc.
I really don't like how you get a Frieghter, 100% immersion destroying.
So i just ask for 'another reward' from the captain and will leave getting a Frieghter until much later (like how much should it cost vs a normal small ship/how hard should it be etc). I will work on modding that part of the game (getting a Frieghter) when i jump back into that as that feels so out of place. But hey this is Hello Games and they have a history of doing weird out of place stuff with NMS, like pretty much every update! ;) Luckily they have this crazy ambitious game to balance all these stumbles and miss-steps as it improves over time (and it really has!).