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My freighter fleet is full 6 of ea type, 30. C, I, T, S, E. But I got a couple with undesireble stats and skills. How do I go about firing a freighter, to get anther? Right now I just send the weak-ones on impossible missions, under stared, for the encounter. Get emer popup, to recall, but say no.
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birdbathscuba: My freighter fleet is full 6 of ea type, 30. C, I, T, S, E. But I got a couple with undesireble stats and skills. How do I go about firing a freighter, to get anther? Right now I just send the weak-ones on impossible missions, under stared, for the encounter. Get emer popup, to recall, but say no.
If you mean the red dots, over time those will disappear (with each successful mission, you'll get closer to wiping out that negative until it's gone).
If you still want to get rid of them, at the interface where you can talk to the NPC about missions (the round structure with the big transparent globe), there's a terminal right behind the captain. So if the captain's at north, the mission specialist is at west, and the galactic quest terminal is at the south. On that north side you can inspect your fleet and dismiss frigates.
Post edited September 28, 2018 by TerriblePurpose
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birdbathscuba: My freighter fleet is full 6 of ea type, 30. C, I, T, S, E. But I got a couple with undesireble stats and skills. How do I go about firing a freighter, to get anther? Right now I just send the weak-ones on impossible missions, under stared, for the encounter. Get emer popup, to recall, but say no.
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TerriblePurpose: If you mean the red dots, over time those will disappear (with each successful mission, you'll get closer to wiping out that negative until it's gone).
If you still want to get rid of them, at the interface where you can talk to the NPC about missions (the round structure with the big transparent globe), there's a terminal right behind the captain. So if the captain's at north, the mission specialist is at west, and the galactic quest terminal is at the south. On that north side you can inspect your fleet and dismiss frigates.
Ya its those red ones with penalties, that I keep, they tend to also get fat stats for their class, making them eventually supergodly S freighters, with 40s in prime stats and real high numbers in nonprime stat.
I inspect them fine. I pull up all 30, open stats on one and use A and D to scroll thru, looking at details of ea one. What key do I dismiss one with, nothing to click in inspection but a name change. Thanks
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birdbathscuba: Ya its those red ones with penalties, that I keep, they tend to also get fat stats for their class, making them eventually supergodly S freighters, with 40s in prime stats and real high numbers in nonprime stat.
I inspect them fine. I pull up all 30, open stats on one and use A and D to scroll thru, looking at details of ea one. What key do I dismiss one with, nothing to click in inspection but a name change. Thanks
I haven't done this myself. only read about it, but I think it'd either right or middle mouse button.
This should work:
In Fleet manager > chose ship > keep middle mouse button pressed should delete selected frigate.
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XenonS: This should work:
In Fleet manager > chose ship > keep middle mouse button pressed should delete selected frigate.
Solved. Thank you, my fuel supply is now not being wasted.
Still havent loc a 31 plus, to upgrade, have not failed any space battle, of roughly forty space battles in Calypso. However, in prep, to upgrade Ive been deconstructing things. I had to laugh, as the decon let me remove stuff in back of cap ship, you know cargo hold, which I did not build. A LOL at HG moment for sure.

Players can get resources from deconstructing deployables in capital ship hull. Do these nonbuilt thingsreappear, after a warp? Hmm, must investigate. It, feels like a bug, since we are not putting resources into the deployables built by HG in cargo hull, but interface is allowing us to decon them. Ooopsie.
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birdbathscuba: Still havent loc a 31 plus, to upgrade, have not failed any space battle, of roughly forty space battles in Calypso. However, in prep, to upgrade Ive been deconstructing things. I had to laugh, as the decon let me remove stuff in back of cap ship, you know cargo hold, which I did not build. A LOL at HG moment for sure.

Players can get resources from deconstructing deployables in capital ship hull. Do these nonbuilt thingsreappear, after a warp? Hmm, must investigate. It, feels like a bug, since we are not putting resources into the deployables built by HG in cargo hull, but interface is allowing us to decon them. Ooopsie.
Pretty sure that it's intentional. You own that freighter, after all; you're given pretty free rein as far as how much modification you want to do.

Of course, you could strip it to the bare deckplates and then buy a new one after the next pirate rescue mission. Would hardly be sporting. ;-)

Pretty sure that it's intentional. You own that freighter, after all; you're given pretty free rein as far as how much modification you want to do.

Of course, you could strip it to the bare deckplates and then buy a new one after the next pirate rescue mission. Would hardly be sporting. ;-)
Very true. These things in hull, I deconstructed, came with it. Only thing I added was 3 stations, and 5 away team rooms, and a vendor. And with 1.63, a large refiner. These boxes and loot crates were always there. I got antimatter, with ea decon.

If they reappear, ea scum save, or ea star system jump, this is free travel. Only need to encase the antimatter from one, mine had 2 v1 cylinders and 1 loot crate. Thats 3 antimatter, a pop.

Not very sporting. But fuel efficient.
The existing items and hull does not reappear after a warp, scum save, etc..

I feel a lil disheartened, had to reload 2 dozen times tonite, in order to get a 34 A capital ship. Stripped it bare, then built three medium refiners, a vendor, 5 fleet rms, and 3 terminals(const,science, and ofc). It did not cjange color, haha, got a lime greenish one. Its got an interesting spoiler tail fin which arches up above the engines, there behind the hanger. Prolly can load a pic of it. If anyone is interested.
Post edited October 22, 2018 by birdbathscuba