Posted March 12, 2017
Hi,
I find that now crashed ships are all not worth to get, and that means that Transmission Towers, Antena Beacons, all this game part has become useless too.
The apparent logic with the new system is that if you lack cash then you can switch to a ship with many slots and repair the slots as cash is comming in, BUT why should you? Why would you ever abandon the (always) better ship you have? Or you have bought it already or you have put a lot of work in it already, and now you should do all over again, LOL ???. Also the ship classes are pretty meaningless, it's all about the slots you have, if you install upgrades you improve engine performance, weapons etc. so the classes are pure cosmetics IMO. With this new system, there are 2 main flaws that need correction asap:
- Mostly you have only 2-3 operating slots when picking up a crashed ship, other 6 slots will have the minimum equipment + 1 upgrade (which all mostly need repair), the other slots need repair for a lot of units. Please explain what you are doing with 2-3 operating slots ?? You can do plain nothing, not carrying anything. And every ship you abandon will be so much better already.
- Buying a new ship immediately will save you cost and time to gather and repair the broken parts of the crashed ship, you are faster making money by not switching to crashed ships because you will have more slots usable for trading, and finally the price for equivalent ships compared to a ship where you repair all slots may even be CHEAPER.
These 2 points are enough of a demonstration to show how useless crashed ships are now. In the Foundation you needed some careful comparison of your ship to know if it was worth to change, and that game part was much more interesting, BUT: there was no reason to ever buy a ship, and this is easy to correct:
Solution for better usage of ships:
Please introduce the possibility to SELL ships with some meaningful net loss (-50% and more, even less for a crashed ship) compared to a new ship, and keep all crashed ships as there were in Foundation, or at least highly reduce the cost for slot repairs or make that game part more appealing. Give the player a SENSIBLE reason to change to a crashed ship !!
For me that's almost a NO GO for the Pathfinder, I will seriously think to re-load the Foundation.
XenonS
I find that now crashed ships are all not worth to get, and that means that Transmission Towers, Antena Beacons, all this game part has become useless too.
The apparent logic with the new system is that if you lack cash then you can switch to a ship with many slots and repair the slots as cash is comming in, BUT why should you? Why would you ever abandon the (always) better ship you have? Or you have bought it already or you have put a lot of work in it already, and now you should do all over again, LOL ???. Also the ship classes are pretty meaningless, it's all about the slots you have, if you install upgrades you improve engine performance, weapons etc. so the classes are pure cosmetics IMO. With this new system, there are 2 main flaws that need correction asap:
- Mostly you have only 2-3 operating slots when picking up a crashed ship, other 6 slots will have the minimum equipment + 1 upgrade (which all mostly need repair), the other slots need repair for a lot of units. Please explain what you are doing with 2-3 operating slots ?? You can do plain nothing, not carrying anything. And every ship you abandon will be so much better already.
- Buying a new ship immediately will save you cost and time to gather and repair the broken parts of the crashed ship, you are faster making money by not switching to crashed ships because you will have more slots usable for trading, and finally the price for equivalent ships compared to a ship where you repair all slots may even be CHEAPER.
These 2 points are enough of a demonstration to show how useless crashed ships are now. In the Foundation you needed some careful comparison of your ship to know if it was worth to change, and that game part was much more interesting, BUT: there was no reason to ever buy a ship, and this is easy to correct:
Solution for better usage of ships:
Please introduce the possibility to SELL ships with some meaningful net loss (-50% and more, even less for a crashed ship) compared to a new ship, and keep all crashed ships as there were in Foundation, or at least highly reduce the cost for slot repairs or make that game part more appealing. Give the player a SENSIBLE reason to change to a crashed ship !!
For me that's almost a NO GO for the Pathfinder, I will seriously think to re-load the Foundation.
XenonS
Post edited March 12, 2017 by XenonS