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Thanks for that, I was genuinely puzzled. I understand that it is more a matter of principle than a true inconvenience, which of course is so personal that it's impossible to place any judgment on... so I get your point :)
Keep in mind that when NMS launched, and for a good few years after that, there was no actual multiplayer in the game. There was a 'shared' universe that data was transferred to (discoveries etc) and if playing online you could maybe find a place that someone had visited before you.

But other than that most early players of NMS played it single player only and many offline. We bought the game knowing it was basically single player only, and that was a big reason we liked the game. Now that nearly ALL the focus is on the multiplayer that Hello Games added later, we feel left out and forgotten, even if we were the biggest reason and the biggest group of supporters of the game when it was first released, and the reason for it's success.

So that is part of the reason for many gamers dislike of the later added multiplayer part of the game, it has just 'interfered' in the development and what we saw as the potential of the game from that first release. Now it dominates design choices and updates (which is why i stopped at the Synthesis 2.27 version) to the game, mostly with content us single player offline gamers have little interest in, or can't even have access too!
Post edited October 22, 2020 by ThorChild
Well... For another perspective, I'm also a Day One player. I never did understand the gripes and moans about "No multiplayer sean lied to us it all suxxxx!!!" etc. etc. I was happy with single player only, it's a big universe, etc.

Today I play online but with multiplayer turned off. Just like in the old days, discoveries are shared. Unlike the old days, other player's bases are visible and visitable. That's really the only substantive difference. Now that I'm in a galaxy far, far away running across a previously visited system, much less an actual base, is pretty much never going to happen.

With multiplayer turned off in Network Settings, the Anomaly is just me and the NPCs. But I can swing by GoG-87 and environs and marvel at some of the gang's bases.