Posted May 21, 2020
Recently (I think within the last couple of weeks maybe?) , there's been a difference with the way base building works for me. It used to be that, if I built a base into the side of a hill, or a room in a mountain, the game could essentially clear that section of earth when I placed the base component. That's no longer happening, so if I want to build into the side of a mountain, or on a slight incline... or want to build underground, I have to build the room, then tunnel away the dirt inside the base rooms manually.
Is this a global change? Is there some configuration change I flipped on my client that I can't find? It's really kind of annoying behaviour, and very different from what I'm used to...
Is this a global change? Is there some configuration change I flipped on my client that I can't find? It's really kind of annoying behaviour, and very different from what I'm used to...
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