Posted December 11, 2020
Has anyone problems with Net.Framework when exiting the game? I can enter to the game and play without problems, but when I exit to Desktop, I receve the following error message.
Application: NineWitches.exe
CoreCLR Version: 4.700.20.41105
.NET Core Version: 3.1.8
Description: The process was terminated due to an unhandled exception.
Exception Info: System.NullReferenceException: Object reference not set to an instance of an object.
at NineWitches.PlatformNWGame.IsSignedIn(Boolean silent) in C:\Projects\nine-witches\Project\NineWitchesGOG\PlatformNWGame.cs:line 121
at NineWitches.PlatformAchievementsBridge.RequestUserStatsAndAchievementsThreaded() in C:\Projects\nine-witches\Project\NineWitchesGOG\PlatformAchievementsBridge.cs:line 105
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Application: NineWitches.exe
CoreCLR Version: 4.700.20.41105
.NET Core Version: 3.1.8
Description: The process was terminated due to an unhandled exception.
Exception Info: System.NullReferenceException: Object reference not set to an instance of an object.
at NineWitches.PlatformNWGame.IsSignedIn(Boolean silent) in C:\Projects\nine-witches\Project\NineWitchesGOG\PlatformNWGame.cs:line 121
at NineWitches.PlatformAchievementsBridge.RequestUserStatsAndAchievementsThreaded() in C:\Projects\nine-witches\Project\NineWitchesGOG\PlatformAchievementsBridge.cs:line 105
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()