Posted May 23, 2012
NWN refuses to scale to my full panel size. 1280x800 is too much for the mobile chip (C50/HD6250).
Lower resolutions causes the game to run a lot better, but the game always defaults to 1280x800 with black bars when a lower resolution is selected.
Notes:
- Set GPU scaling to "Scale image to full panel size"
- Lowered desktop resolution.
These do not matter, NWN defaults to 1280x800 no matter what the resolution of Windows is.
- In other games, scaling works fine. This includes other OpenGL games. (Quake 2 + 3 engine based games)
System:
AMD C50/HD6250
2 GB Ram
Windows 7 32bit.
Does anyone know the solution to this problem?
Lower resolutions causes the game to run a lot better, but the game always defaults to 1280x800 with black bars when a lower resolution is selected.
Notes:
- Set GPU scaling to "Scale image to full panel size"
- Lowered desktop resolution.
These do not matter, NWN defaults to 1280x800 no matter what the resolution of Windows is.
- In other games, scaling works fine. This includes other OpenGL games. (Quake 2 + 3 engine based games)
System:
AMD C50/HD6250
2 GB Ram
Windows 7 32bit.
Does anyone know the solution to this problem?
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