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I just bought NWN2 Complete (love you for this GOG) and I am having a couple of problems with which I was hoping to get help. I already had an install of all NWN2 stuff with CD on my C: drive and I installed the NWN2 complete onto my external H: drive in the hopes of being able to run 2 copies of the game at once (basically want to see if I can't play 2 characters at once in a persistent world server). However, once one exe is used, the other exe doesn't open a new copy of the game AND they somehow seem to be sharing folders for campaigns, character saves, game saves, etc. I am guessing this has something to do with the nwn2 ini file, but not sure how to tweak it.

Thanks for any help you can offer and again, much <3 to GOG for this game (and all the Might and Magic, Baldur, and Sierra games I intend to buy soon).
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Hey mconsoletti,

Unfortunately, I assume NWN2 has protection from running the game exe twice if it's now allowing you to, a lot of games have this and I doubt there is a way to change it.

Saves files and such are kept in your documents folder by default (on 7 that's C:\Users\*YOUR PC USER NAME*\Documents\Neverwinter Nights 2) I'm pretty sure neverwinter nights 2 is sandboxed as well, which means it can not save to anywhere but the Neverwinter Nights 2 documents folder, which seems to act like it merges with the Neverwinter Nights 2 folder.

Sorry for not being of much help, but I hope I did clear some things up.
I play nwn1 a lot and "multiaccount" frequently. I use virtual machines to keep the clients separate, though; rather than expecting windows to not have conflicts. Virtualbox works really well and is free, I put xp or some flavor of linux on the vm's. Since the vm's do not have direct access to vidcards, I set them at lowest graphics settings. I've had best results keeping the vm'd clients from lagging by having no more than one per core of the processor or less. Not even 1gb of ram is needed per vm, but nwn1 is very processor intensive.
Something to note, you'll need a new set of keys for each client logged on the same server and also remember to set each client to have different port numbers otherwise you'll have issues with the server not knowing exactly which is which since they all will have the same external IP address. Also, to help ease things after the first vm is set up, you can just clone the vm, change a couple settings and computer name within the vm rather than going through the OS and game install process several times.
Post edited February 01, 2013 by fredseeker
Thanks to both of you. Fred, it almost sounds like I'd have an easier time buying a second cheap PC to run the game =p. I will look into VMing though, thank you for the suggestion.