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Feel free to add them. I'm not sure if that's the correct address for the forum for Cormyr. They changed at some point, and I think this may be the correct Cormyr forum address.

Cheers.
http://www.gog.com/forum/neverwinter_nights_series/is_there_any_better_graphics_mods_similar_to_morrowind_overhaul if you follow this post there is some mention of better graphics mods do they have any merit and if I was to compile a list myself what should I look for(if you read the whole thread youll know what I mean;))
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SirEyeball: http://www.gog.com/forum/neverwinter_nights_series/is_there_any_better_graphics_mods_similar_to_morrowind_overhaul if you follow this post there is some mention of better graphics mods do they have any merit and if I was to compile a list myself what should I look for(if you read the whole thread youll know what I mean;))
There was one that changed the building models and textures but I actually disliked the textures. I wanted NWShader to work but I could never get it to. *Update* Changing the name of the exe as suggested in the crashing fix thread allowed NWShader to work, but it introduced the invisible characters bug that requires disabling environment mapping on creatures (this feature makes shiny armor pick up the colors in the area around it, sort of like a reflection but without the detail) and I found the performance hit from the shaders not to be worth their effects. *End of Update* There are improved and [url=http://nwvault.ign.com/View.php?view=Models.Detail&id=434]improved bodies for humans, I wish someone would make the same quality bodies for the other races and do the same for the heads (some servers use some KotOR heads, which are much better.)
Post edited April 08, 2013 by rawmilk905
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rawmilk905: There was one that changed the building models and textures but I actually disliked the textures. I wanted NWShader to work but I could never get it to. There are improved hands and improved bodies for humans, I wish someone would make the same quality bodies for the other races and do the same for the heads (some servers use some KotOR heads, which are much better) I will link to the body mesh and hands after work.
OK so you had the same issues as me I guess I can't get them to work and I can't find which of all the works are improvements or not shame a compilation will never be made
Very nice guide. Been wanting to play those Premium modules for quite some time. Now I can lose myself in them over the weekend. Thanks for taking the time to consolidate everything in a single topic.
http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=14 maybe ad this as a way to unlock the premium content for NVN2?
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Worldtraveller: Feel free to add them. I'm not sure if that's the correct address for the forum for Cormyr. They changed at some point, and I think this may be the correct Cormyr forum address.

Cheers.
Updated it, thanks.
+1

And I might have to start up NWN again to try out Tyrants.

BTW. Hex Coda is one of the best and funniest and deepest modules I've played, highly recommended.
(I almost skipped it myself because the unconventional setting didn't sound appealing)
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Jarmo: +1

And I might have to start up NWN again to try out Tyrants.

BTW. Hex Coda is one of the best and funniest and deepest modules I've played, highly recommended.
(I almost skipped it myself because the unconventional setting didn't sound appealing)
Yes, I have only heard good things about it, but I have not been able to bring myself to try it. I remember liking Tyrants of the Moonsea pretty well.
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SirEyeball: http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=14 maybe ad this as a way to unlock the premium content for NVN2?
That is a module for making and testing character builds. I am not sure what you mean by premium content.
Post edited April 06, 2013 by rawmilk905
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Jarmo: +1

And I might have to start up NWN again to try out Tyrants.

BTW. Hex Coda is one of the best and funniest and deepest modules I've played, highly recommended.
(I almost skipped it myself because the unconventional setting didn't sound appealing)
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rawmilk905: Yes, I have only heard good things about it, but I have not been able to bring myself to try it. I remember liking Tyrants of the Moonsea pretty well.
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SirEyeball: http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=14 maybe ad this as a way to unlock the premium content for NVN2?
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rawmilk905: That is a module for making and testing character builds. I am not sure what you mean by premium content.
http://www.gog.com/forum/neverwinter_nights_series/limited_edition_content_for_nwn2 sorry I meant limited not premium content
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rawmilk905: Yes, I have only heard good things about it, but I have not been able to bring myself to try it. I remember liking Tyrants of the Moonsea pretty well.

That is a module for making and testing character builds. I am not sure what you mean by premium content.
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SirEyeball: http://www.gog.com/forum/neverwinter_nights_series/limited_edition_content_for_nwn2 sorry I meant limited not premium content
To my knowledge the presale and limited edition bonuses were rolled into an official patch. As the GOG version is patched we should already have them. Could some of you test this on a clean GOG installation? I have the bonuses in my game. They are probably not as exciting as you might hope.

To test if they are present in your game, start the official campaign (not an expansion campaign, the original one) with a new character and look at the character sheet (press c to bring this up,) under the feats tab you should see Merchant's Friend and Blessed of Waukeen. These will only appear on new characters starting the first campaign, unless they are entered with a cheat. Starting a character with one of the other campaigns or any other module will not grant either feat. Except for the spell-like ability associated with Blessed of Waukeen, the feats have no use in other modules anyway.

Merchant's Friend (unlocked by the presale bonus) gives a general 10% discount in stores and opens up otherwise hidden stores in the original campaign. Blessed of Waukeen (unlocked by the limited edition bonus) is a similar feat which opens the same stores (I'm not sure if it gives the 10% discount as my characters have always had both feats) and also grants a spell like ability to temporarily add +1 to saving throws.
Post edited April 08, 2013 by rawmilk905
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rawmilk905: Oh, in that case I could just link to the presale bonus.
yes please
New players, for NWN1, is GOG sending keys in an email, or are they sending the nwncdkey.ini file? I'd like to give the clearest possible instructions, so the more people chime in, the better. My memory is that it is the latter, and I probably have the file lying around somewhere. I am assuming that the keys GOG sends are ok, though I am convinced I received a bad key for Sacred Gold long ago. I am using the cd-keys from my old disc version on the GOG install, as those are the keys associated with my Bioware user account.
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rawmilk905: New players, for NWN1, is GOG sending keys in an email, or are they sending the nwncdkey.ini file? I'd like to give the clearest possible instructions, so the more people chime in, the better. My memory is that it is the latter, and I probably have the file lying around somewhere. I am assuming that the keys GOG sends are ok, though I am convinced I received a bad key for Sacred Gold long ago. I am using the cd-keys from my old disc version on the GOG install, as those are the keys associated with my Bioware user account.
they are sending an Email with the ini file
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SirEyeball: they are sending an Email with the ini file
Thanks, that's what I was thinking and I updated my instructions to reflect that.