Posted December 16, 2017
I remember playing NWN 2 a long time ago co op with a friend for the campaign. If one player interacted with NPC's the other player was forced to watch the dialog. Is that still the case? I was hoping maybe that was changed with a patch. The game was good but I did not like that aspect of it. In NWN 1 that was not the case and the other player was free to go about doing what they wanted and not be held captive if the other player did something. I haven't played this game in a long time so I was wondering if this is still the case, or if there is a way around this.