Posted August 02, 2013
OK, the default AI is, as with lots of games.. meh. But it's not too awful; I can deal with only giving them things I don't mind them using, tweaking their AI slightly, and really i'm fine with "hey, a fight, i'ma go hit something" in most situations.
Every now and then, that is a problem; the bandit camp for instance, or other situations where I need to tell them to do things like "please don't run through that hall full of traps".
The problem is that as soon as I give a command for any reason, their previous intelligence (as it was) seems to be banished forever; they won't even defend themself anymore unless I command them all to turn into a band of fearless murder hobos. How do I get them back to their default behavior? I hate tactical RPGs, and I don't want to end up hating this game for turning into one when it wasn't before.
Every now and then, that is a problem; the bandit camp for instance, or other situations where I need to tell them to do things like "please don't run through that hall full of traps".
The problem is that as soon as I give a command for any reason, their previous intelligence (as it was) seems to be banished forever; they won't even defend themself anymore unless I command them all to turn into a band of fearless murder hobos. How do I get them back to their default behavior? I hate tactical RPGs, and I don't want to end up hating this game for turning into one when it wasn't before.
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