Posted February 02, 2017
OK, so I've been looking to play NWN for a while, but I have a few issues that I'm wondering if there's anything that can be done about them. I do also realize that I might see more response on the Neverwinter Vault, but I don't feel like making another account right now. (I have too many and really need to do an inventory of my accounts and passwords. I've already permanently, as far as I can tell, lost my Minecraft login, so....)
1) Level cap. Is there any way to change it (even hex editing the .exe is fine, I've done that before). So far, I've found the xptable.2da and exptable.2da files as well as the nwnplayer.ini max level option, but changing all of these does not help. I realize that normally this isn't an issue (for OC and most modules), but I like the extra freedom. Plus, I'm just ideologically opposed to most level caps (especially for cRPGs), and I don't really mind being overpowered in some cases.
2) More multiclassing. Is there any way at all to allow more than 3 total classes on a character. This one I'm less hopeful than the above, but I would really like this, especially seeing all the fun community content that adds new classes (mainly the PRC). Again, I really just like the freedom and the ability to mess around with this stuff.
3) Retroactive skill points. This one has always been a pet peeve of mine for a lot of RPGs. Is there a way to make skill points handed out retroactively on an intelligence score increase (like constitution). I looked through some of the scripts, but couldn't find anything. This one seems like it should be possible. I just hate knowing that INT as a stat is so easily metagamed. I'm at least happy that nwnplayer.ini lets you get max HP and the game has retroactive CON.
4) This is a bit different. I know that the PRC says that you need to use an external character creator. Is there any way around this, to use the built-in creator. I read somewhere that you need NWNCX (easy enough), but nowhere did I see anything more about it (what plugins are needed, does it need to work in tandem with an NWNX server, etc.).
Hopefully some people can help. Again, if I don't get solid answers, I very well may make an account on the Vault and post there, but I'll probably wait a while.
1) Level cap. Is there any way to change it (even hex editing the .exe is fine, I've done that before). So far, I've found the xptable.2da and exptable.2da files as well as the nwnplayer.ini max level option, but changing all of these does not help. I realize that normally this isn't an issue (for OC and most modules), but I like the extra freedom. Plus, I'm just ideologically opposed to most level caps (especially for cRPGs), and I don't really mind being overpowered in some cases.
2) More multiclassing. Is there any way at all to allow more than 3 total classes on a character. This one I'm less hopeful than the above, but I would really like this, especially seeing all the fun community content that adds new classes (mainly the PRC). Again, I really just like the freedom and the ability to mess around with this stuff.
3) Retroactive skill points. This one has always been a pet peeve of mine for a lot of RPGs. Is there a way to make skill points handed out retroactively on an intelligence score increase (like constitution). I looked through some of the scripts, but couldn't find anything. This one seems like it should be possible. I just hate knowing that INT as a stat is so easily metagamed. I'm at least happy that nwnplayer.ini lets you get max HP and the game has retroactive CON.
4) This is a bit different. I know that the PRC says that you need to use an external character creator. Is there any way around this, to use the built-in creator. I read somewhere that you need NWNCX (easy enough), but nowhere did I see anything more about it (what plugins are needed, does it need to work in tandem with an NWNX server, etc.).
Hopefully some people can help. Again, if I don't get solid answers, I very well may make an account on the Vault and post there, but I'll probably wait a while.
No posts in this topic were marked as the solution yet. If you can help, add your reply