Darvin: Ah, I had missed those comments. Yeah, that's
a lot different from just criticizing a game.
Likewise. Still, I also agree with Darvin with regards to the rest of your comments insofar as they actually criticize the game. Personally, I never had crashes, but the screen had this nasty habit of flickering every few minutes; not quite as deadly as the stuff that actually made me ragequit, but still.
Jarmo: NWN2 on the other hand might be more to your liking, with controllable capable companions and no "dance of death". It has it's own problems obviously.
Sadly, I have to agree with the assessment of the game's problems; despite the game being set in the Forgotten Realms, which indulges in many of my pet peeves with fantasy, the character moments and developing relationships between the party and some of the various NPCs were interesting, but I still wound up quitting after a few hours. I could have gotten into the actual game as opposed to the idea of NWN 2 more if it weren't for the AI (even with puppet mode on, the AI still commits more than a few gaffes), the camera (seriously, what were they thinking?) and the gameplay design. In an RPG, having the party do nothing but go to a location and kill stuff over and over again is tired; when reading about the second act and how most of the quests involved doing something other than carving through hordes of orcs, I wanted desperately to play that game, but the idea of slogging through the uninspired "go here and kill the things" nature of act 1 made me decide to keep reading the LP instead. Think I might give ToEE a shot; it might not have much of a plot, but I can dig a good turn-based action game.