TheTingler: Ah, now this was exactly what I was worried about. Still, it's good to hear that the community has made a load of even better campaigns.
svmariscal: Some people liked the OC, some didn't, but this shouldn't keep you from trying NWN, just look at this:
http://nwvault.ign.com/fms/AdvSearch.php?cluster=modules&Results=999999&HallOfFame=1&LevelAll=Yes&PlayerAll=Yes&Single_Multiplayer=Single+Player&Screenshots=No&LevelAll=Yes&LevelMin=01&LevelMax=40&PlayerAll=Yes&PlayerMin=01&PlayerMax=64&SubmittedFrom=28-JAN-2002&SubmittedTo=29-OCT-2010&UpdatedFrom=28-JAN-2002&UpdatedTo=29-OCT-2010&sort=Name&dir=ASC]Single Player Modules Please don't be misleaded by the term 'User-Made'; many of these modules are truly professional works. You can have endless hours of (awesome) gaming without even touching the included campaigns.
EDIT: Sorry but I can't for the life of me properly edit the link. It works though.
I always find it funny and a little sad that the terms professional and amateur are interpreted the way they are so often. Professional just means that it's a profession. A job. Amateur literally means, 'out of love'.
Aliasalpha: Personally I liked the original campaign. Sure the quest was a bit dull in places and it had a fairly linear structure but then so many games do, "go to map x, kill enemy y, retrieve item z" is present in virtually every RPG ever made. Sometime you can bypass or negotiate with enemy y but you can never trust the bastards, they're just waiting for you to let your guard down before stabbing you in the back leaving you to die as you shout "Y, god Y???"
Sorry, went off on a tangent there, the original campaign is not the best I've ever played but its a solid adventure game with some decent characters (if you take the trouble to get to know them, especially aribeth & linu) and some nice levels. The expansions are substantially better and its worth buying this package just to play them
I never encountered anything that interesting. Generally it's just hack and slash through hundreds of mindless suicidal foes. Then every once in a while you encounter an enemy that's an actual challenge. At least in the first act. In the second act, after a cutscene that implies you suddenly ceased to exist throughout it's duration, you do get a couple enemies you can negotiate with but they don't betray you. Unless you're male, then one of them does, and that's not so much negotiation as it is just stupid.
There's a quest with a bunch of criminals you're supposed to hunt down and kill (they don't want them apprehended, just executed on the spot) and bring back the ears of as proof. A female can negotiate with each of them and convince them to give you their ear in exchange for their life. A male can do he same, except with the female halfing in this group. For some stupid reason your option to ask for the ear to spare her is replaced with an option to accept an offer of sex which just turns out to be a trick (duh) where you are forced to fight her to the death while naked. You can of course just let her go, but that results in the quest simply sitting in your log for the rest of the act with no way to remove it short of going back to where she was hiding and killing her. And that was just one single side quest.
I don't know, maybe there was something actually interesting in the game in act 3 but I gave up.