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I am new to NWN and NWN2. I have made a couple of modules with NWN1 toolset. Can I use/add to/play in NWN2? Any help would be greatly appreciated. I don't want to have to do the work over. Thank you.
This question / problem has been solved by Hickoryimage
The NWN 2 Electron engine was born from the NWN Aurora engine, and they do share some asset formats, so in theory it may be possible with a lot of conversion, but they are two very different game engines, with the former not having many, many features available, or even required for NWN 2 modules. You have to ask yourself are you prepared to hope that the information is out there to allow you to proceed with a 'conversion', if it was feasible at all, or do you go the easier route and start from scratch? In a nutshell, no you cannot just "use/add to/play" your old module/s in NWN2.
Post edited October 20, 2016 by Hickory
You could try this converter, but I don't know what the results are like:
http://www.nexusmods.com/neverwinter2/mods/6/
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Hickory: The NWN 2 Electron engine was born from the NWN Aurora engine, and they do share some asset formats, so in theory it may be possible with a lot of conversion, but they are two very different game engines, with the former not having many, many features available, or even required for NWN 2 modules. You have to ask yourself are you prepared to hope that the information is out there to allow you to proceed with a 'conversion', if it was feasible at all, or do you go the easier route and start from scratch? In a nutshell, no you cannot just "use/add to/play" your old module/s in NWN2.
Thank you very much for your reply and assistance. You did give me the answer that I was afraid of but that I figured was the case.