Tallima: Excellent. I'll add you to the official list. We'll see you on week 2. Good luck with the fencning practice/tournament! If it'sa tournament, let us know how you do!
Green_Hilltop: Great news, (sorry for the late reply, I wanted to write during the weekend but it got quite busy and I forgot about it), I can join the campaign this Saturday after all! :) It's actually a stage combat class and it ended this week because they already updated their website with the new dates after it got moved (which I didn't expect) when I was checking if it coincides with the campaign or not and mentally adding the +1 week to them.
Thanks for your kind wish, I usually love tournaments and I'm really good at fighting so I usually rank well. It's not Olympic fencing though, I do historical combat or stage combat which is very similar but has added moves for showing off and is slower with more narrative. :)
So, how's it looking with my bisontaur (a centaur bison) druidic nature elementalist?
Just kidding. ;) See
here for additional laughs and a reference. Anyway, I was thinking of going along with a barbarian, monk or a ranger seeing as none of the first two have been taken yet and I was considering ranger as one of my first choices. I have no idea what kind of powers do barbarians and monks have (haven't played those yet), what would you recommend with currect party setup? Especially if I'd like to be a useful party member who is at the front of the battle and gets a lot of kills, seeing as last time I was a cleric and had a lot of fun with the support and was the secondary DPS attacker (unless it came to undead), so I could be at the forefront of the fray this time around?
The name will probably be the hardest to come up with, though. Will we be using voice chat as well so we don't have to type much (I hope it'll be more dialogue-driven than last time) or it's gonna be coimpletely without any voice chat like last time?
I have no plans for voice chat. If absolutely everyone wanted to do voice chat, we could Skype it. But only if everyone wanted to.
There will be dialog, combat and puzzle-solving. It will not be super-dialog-driven, though. No political intrigue or swaying the innkeeper's daughter. A good dialog-filled game would take more time than I can put into the game right now. Most of the dialog will be between you guys as you try to figure things out.
I think we have 1 rogue, 2 fighters and 2 ranger, so you'd be fine with any of the classes. A barbarian would be mostly in the front, monk and ranger could dual-role front or ranged.
Since everyone will be at least somewhat fighting-centric (no healers, no wimpy wizards), you guys will end up being very durable for the low-level battles that you'll meet.
Feel free to still post your bio. I may or may not find time to build you some gear. I'm still working on the module anyway, so I'll try to add your stuff if I can.