Posted May 22, 2015
high rated
Changelog for version 1.06 / GOG-4 (date added 22.05.2015):
New changes include:
- Added ability to mod exempt certain recipes from having paper scrap loot. (New optional recipe property.)
- Added code to trim spaces out of neogame.xml mod ID and data ID references before trying them.
- Added code to display error message if file not found while loading game data and mods.
- Added code to display error message if xml file is badly formed or has errors.
- Added code to display error if getmods.php has a missing mod, wrong mod name, or wrong mod path.
- Changed torches to degrade when used in recipes, so torch degrades at same rate as branch inside it.
- Fixed a bug that caused fullscreen to exit when switching states on Macs.
- Fixed a bug in ATN conversation that allowed asking same question twice.
- Fixed a bug that caused player to see footprints everywhere after gaining legendary reputation w/tracking skill.
- Fixed a bug in the ATN conversation that would exit if no choice was made.
- Fixed a bug that allowed player to ask Hatter about Blue Rot before it makes sense.
Changelog for version 1.05 / GOG-3 (date added 23.04.2015):
New changes include:
- Changed DMC guard loadout to only have one firearm, to prevent bug where pristine pistols are littered everywhere.
- Changed loading screen to only launch browser if logo clicked, not whole screen.
- Fixed a bug that allowed the player to freeze to death if imprisoned at Saginaw.
- Fixed a bug that caused player to be automatically re-exiled after exile period expires.
- Fixed a bug that caused modded items with "ignore subgroup stacking" property to stack with any modded item.
- Fixed a bug that caused modded campsites to all be the same.
- Fixed a bug that prevented master volume settings from being saved.
- Fixed a bug that caused modded ingredients used in modded encounters to get mixed-up.
- Fixed a bug that caused NPCs to give food reward with blinkies inside soup cans, and soup without containers.
- Fixed a bug that caused skill/flaw totals not to be visible in Small UI mode after player dies once.
- Fixed a bug in Main Menu small button highlight update code.
- Fixed a bug that still mentioned "bag lady" in Red Gnome Diner.
New changes include:
- Added ability to mod exempt certain recipes from having paper scrap loot. (New optional recipe property.)
- Added code to trim spaces out of neogame.xml mod ID and data ID references before trying them.
- Added code to display error message if file not found while loading game data and mods.
- Added code to display error message if xml file is badly formed or has errors.
- Added code to display error if getmods.php has a missing mod, wrong mod name, or wrong mod path.
- Changed torches to degrade when used in recipes, so torch degrades at same rate as branch inside it.
- Fixed a bug that caused fullscreen to exit when switching states on Macs.
- Fixed a bug in ATN conversation that allowed asking same question twice.
- Fixed a bug that caused player to see footprints everywhere after gaining legendary reputation w/tracking skill.
- Fixed a bug in the ATN conversation that would exit if no choice was made.
- Fixed a bug that allowed player to ask Hatter about Blue Rot before it makes sense.
Changelog for version 1.05 / GOG-3 (date added 23.04.2015):
New changes include:
- Changed DMC guard loadout to only have one firearm, to prevent bug where pristine pistols are littered everywhere.
- Changed loading screen to only launch browser if logo clicked, not whole screen.
- Fixed a bug that allowed the player to freeze to death if imprisoned at Saginaw.
- Fixed a bug that caused player to be automatically re-exiled after exile period expires.
- Fixed a bug that caused modded items with "ignore subgroup stacking" property to stack with any modded item.
- Fixed a bug that caused modded campsites to all be the same.
- Fixed a bug that prevented master volume settings from being saved.
- Fixed a bug that caused modded ingredients used in modded encounters to get mixed-up.
- Fixed a bug that caused NPCs to give food reward with blinkies inside soup cans, and soup without containers.
- Fixed a bug that caused skill/flaw totals not to be visible in Small UI mode after player dies once.
- Fixed a bug in Main Menu small button highlight update code.
- Fixed a bug that still mentioned "bag lady" in Red Gnome Diner.
Post edited June 29, 2015 by PaterAlf