Posted May 18, 2021
A strange bug here; it's like I'm surrounded by an invisible bubble... Whenever I get in close proximity to any dynamic lightsource (which is about 95% of the light in the game!) it disappears. Fire, light fixtures, lamps, lanterns, glowing objects, muzzle flashes, you name it... If I get within about 10ft of any lightsource, it disappears, literally stops rendering at all, leaving me in darkness/just the ambient map light level. When I move away, the light suddenly pops back into existence again. This also means my own muzzle-flashes, lantern item etc. don't light anything around me, and though I can see the enemies generating dynamic light from their weapons, that also disappears if I get too close.
This not only looks terrible with lightsources popping on and off as I move around the maps, but extremely annoying in dimly lit areas. For example being left in the darkness because my presence caused the only light in a dark room to disappear.
I'm running on a laptop Core i5, 8GB ram, Win10 x64 (all updates). I'm not sure on the graphics off the top of my head (this isn't a gaming laptop) but can find out. It runs everything else I've thrown at it no problem though, any engine, old to new. Currently I have all graphical options enabled in-game, and at highest except character and environment textures which are medium. It runs fine, no performance issues. I'll also note shadows work fine too, at least until I move too close to the lightsource, for they of course disappear when the light does. I've done a lot of trial and error, but so far changing the settings on/off, low/med/high or enabling/disabling things or any combination thereof has any effect on this bug. Both Necrovision and Lost Company have the same issue also.
This not only looks terrible with lightsources popping on and off as I move around the maps, but extremely annoying in dimly lit areas. For example being left in the darkness because my presence caused the only light in a dark room to disappear.
I'm running on a laptop Core i5, 8GB ram, Win10 x64 (all updates). I'm not sure on the graphics off the top of my head (this isn't a gaming laptop) but can find out. It runs everything else I've thrown at it no problem though, any engine, old to new. Currently I have all graphical options enabled in-game, and at highest except character and environment textures which are medium. It runs fine, no performance issues. I'll also note shadows work fine too, at least until I move too close to the lightsource, for they of course disappear when the light does. I've done a lot of trial and error, but so far changing the settings on/off, low/med/high or enabling/disabling things or any combination thereof has any effect on this bug. Both Necrovision and Lost Company have the same issue also.
Post edited May 18, 2021 by 7point62n