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Nebuchadnezzar summons the experience of the classic isometric Impressions city building titles. It is an indie offering set in ancient Mesopotamia that uses those classics as its jumping off point, managing to both be a tribute to them while at the same time improving on them, in several, important aspects.

Here's were you can see the rest of my review -> https://youtu.be/Mh-yy0BjZXs[/url]
At the first glance, Nebuchadnezzar looks like a modern version of the old Impression Games city builders. I like the fact that you can set the routes for people offering wares to houses.
However, I think the maps are rather small and I miss, like in Lethis, all the little details and sound effects the Impression games used to have. Besides, the Impression games had more buildings like engineer, police, fire fighter, entertainment, hygiene etc.