Avogadro6: I've been eyeing Viking Conquest ever since release, but if you guys are having so many stability and performance issues on (presumably) much better rigs than mine, I guess it's time to scrap it from the whishlist for good.
Thanks for talking me out of it, I guess. xD
Hey, though there are stutters during sieges for me, that is because I maxed out the battle size. Apparently the engine was only originally supposed to be able to handle 300 soldiers total (I think - from the vanilla M&B) - but with Vikings mod they upped it to 750.
It's not a massive deal most of the time - and when it DOES go into stutter-mode, I either hang back and let everyone fight amongst themselves for a while (which is probably more "realistic" than charging in like a nutter), OR if I AM keen to get in there straight away then I lower the battle size temporarily (you can do this ALMOST on-the-fly).
There's been a new patch out only a week or so ago - that should help fix some things.
What I WILL say is that there are many, many things in the Vikings mod that could be easily added/modded/changed that could POTENTIALLY improve the game a lot. Luckily, there's a simple modding tool available that fixes the vast majority of (in my view) questionable design decisions.
In theory, the game could eventually be modded to "perfection" - I guess the Vikings mod added so much to "vanilla" M&B that most Viking "sub-mods" don't change THAT much in the way of mechanics (yet).