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- When starting the game, the menus flicker repeatedly. Also, when doing something on menus, traces are left behind. The racing itself works without issues, menus don't.

- The game is running on small screen (other part of the screen is just black). This is probably a scaling issue. The game always automatically changes my scaling settings to "centralize image" but it should be "scale to full screen". I can alt+tab the game and go and change that setting back to "scale to full screen" but it's frustrating to do it everytime when playing this game.

I have Windows 7 64 bit.

Hardware:

- Acer Aspire V3-771G

- Nvidia Geforce GT 740M
- Intel HD Graphics 4000 (integrated)
- Intel Core i5-3230M @2.60Ghz
- 8GB ram

I'm using Nvidia as my primary graphical processor, but my monitor is connected directly to Intel HD Graphics, so resolution settings are changed through Intel HD graphics control panel.

Help?
Post edited October 23, 2014 by Juhaaa
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I've been trying make menu work with nvidia optimus but didn't succeed. The only way i know, run game with Intel HD, which is more than enough to enjoy tha game. To do so, go to game folder, right click on gsme.exe and change default GPU to integrated.
For full screen scaling try changing your intel resolution settings to lower than current, change scaling to full screen, accept new settings and then change resolution again, worked for me.
Seems like menu works properly with direct draw to openGL wrapper, game crashed however after loading screen. Sadly couldn't make it work with any d3d to openGL wrapper..

edit:
Works for me with and [url=http://sourceforge.net/projects/wined3d4win/]WineD3D For Windows
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Post edited January 23, 2015 by mike_cesara