Posted January 14, 2023

benofficial2
New User
Registered: Jan 2023
From United States

CheesusWept
New User
Registered: May 2013
From United States
Posted January 15, 2023

The DOS version works.
New release is up with a fix to the scaling options.

MaridAudran
Arquebusted
Registered: Aug 2010
From United States
Posted January 27, 2023
So I own GOG's Mortal Kombat trilogy. The basic DOS versions. I installed the trilogy beforehand in GOG's default c:/games/mortal kombat X folders. I've tried applying the Kommunity Patch--butI get a pop-up that says "An error occurred while trying to read a required file. Make sure that the disc is in the drive. Then restart the install." Trying again does nothing, so all I can do is skip this file or abort. If I choose "skip this file," the rest of the installation supposedly goes smoothly.
But If I try running the shortcut for MKT Windows or MKT DOS I get the same pop-up error "MGL Fatal Error, Game Files Missing!" and it won't run.
Any ideas / help?
But If I try running the shortcut for MKT Windows or MKT DOS I get the same pop-up error "MGL Fatal Error, Game Files Missing!" and it won't run.
Any ideas / help?

Crimson_T
Adventurer
Registered: Jul 2011
From Canada
Posted January 27, 2023

But If I try running the shortcut for MKT Windows or MKT DOS I get the same pop-up error "MGL Fatal Error, Game Files Missing!" and it won't run.
Any ideas / help?
https://www.gog.com/en/game/mortal_kombat_123
or
https://www.gog.com/en/game/mortal_kombat_trilogy
As they're not the same game. This patch is for trilogy, which I understand is based off the Mortal Kombat 3 engine but uses all the characters from the first 3 games.
Post edited January 27, 2023 by Crimson_T

MaridAudran
Arquebusted
Registered: Aug 2010
From United States
Posted January 27, 2023

https://www.gog.com/en/game/mortal_kombat_123
or
https://www.gog.com/en/game/mortal_kombat_trilogy
As they're not the same game. This patch is for trilogy, which I understand is based off the Mortal Kombat 3 engine but uses all the characters from the first 3 games.

Kobz_
New User
Registered: Jan 2011
From United States
Posted January 29, 2023
I'm having issues with the scaling options in the Windows versions of the latest 3.41 patch release. I'm selecting pixel-perfect during installation, but I'm still getting a bilinear filter. I tried editing this manually in dgvoodoo.conf, but it's already set to "pointsampled," and editing it further doesn't have any effect.
Interestingly, the custom DirectInput and XInput patch versions both have this issue, but the GOG DirectInput & DirectDraw version installs and works as expected.
Interestingly, the custom DirectInput and XInput patch versions both have this issue, but the GOG DirectInput & DirectDraw version installs and works as expected.
Post edited January 29, 2023 by Maverick785

blacksnake03
New User
Registered: Nov 2011
From Italy
Posted July 29, 2023
Do you have any other alternates Cuban Raul? Your website leads to mk secrets which malware bytes flags as risky

MasterLinKuei
New User
Registered: Mar 2020
From Argentina
Posted August 09, 2023

Interestingly, the custom DirectInput and XInput patch versions both have this issue, but the GOG DirectInput & DirectDraw version installs and works as expected.

Kobz_
New User
Registered: Jan 2011
From United States
Posted August 10, 2023

Interestingly, the custom DirectInput and XInput patch versions both have this issue, but the GOG DirectInput & DirectDraw version installs and works as expected.

Beyond that, I'd love for an additional "pixel-perfect + scanlines" filter option to be added in a future update.
Post edited August 10, 2023 by Kobz_

MasterLinKuei
New User
Registered: Mar 2020
From Argentina
Posted August 23, 2023
If it helps, I managed to get it to look as crisp as possible with no bilinear filtering by upscaling it. Here's what I have set on dgVoodoo2, on the DirectX tab. On the "General" tab, I have it on "Scaling Mode: Streched, 4:3 aspect ratio" but the important part it's on the DirectX tab as described in the picture below.
Hope it helps!
P.S. I have only tested it with the Kommunity Patch.
Hope it helps!
P.S. I have only tested it with the Kommunity Patch.
Post edited August 23, 2023 by MasterLinKuei

Neo-Striker
New User
Registered: Apr 2009
From Germany
Posted August 23, 2023
is there a other way to get the patch file? the link to the file wont work for me.

Kobz_
New User
Registered: Jan 2011
From United States
Posted August 26, 2023

Hope it helps!
P.S. I have only tested it with the Kommunity Patch.
On a semi-related note, ReShade works with this as well if you select DirectX 9 during installation. This should enable the use of CRT filters for scanlines.
Lastly: Assuming you're *the* Master Linkuei, thank you for yet another contribution that allows fans like me to get even more enjoyment out of this klassic series. I seriously love MK1 and 2 Arcade Edition.

MasterLinKuei
New User
Registered: Mar 2020
From Argentina
Posted August 27, 2023

Hope it helps!
P.S. I have only tested it with the Kommunity Patch.

On a semi-related note, ReShade works with this as well if you select DirectX 9 during installation. This should enable the use of CRT filters for scanlines.
Lastly: Assuming you're *the* Master Linkuei, thank you for yet another contribution that allows fans like me to get even more enjoyment out of this klassic series. I seriously love MK1 and 2 Arcade Edition.
Glad it worked out, now I just wish we could get the music to behave exactly as it should between rounds and have the "final of round" music for every stage. It's a very long shot, but then again, I've seen people do cool stuff I'm looking at "UMK3 Ultimate Cup Edition").

MartyD82
New User
Registered: Mar 2018
From United States
Posted November 15, 2023
Hi everybody. I’m running the Kommunity patch now and have no problems with controller support, etc. However, when I enable the corporate intros (which include the title screen), the Windows version just zips through them at a ridiculously fast speed. Is there a way to slow them down? Also, are there benefits to playing the Windows version over the Dos version?

OtherDave
New User
Registered: Nov 2012
From United Kingdom
Posted November 15, 2023
I can't be sure it's the same issue, but when I had the zippy intro I fixed it when I noticed a graphics driver needed updating. It had worked fine previously, but an interim update must have bust it.
As for Windows v DOS, the only differences that spring to mind are:
- WIndows has a Network Play option.
- When you hold the buttons to play as Chameleon it'll work from round 1 on Windows, but not until round 2 (upon trying it again) with the DOS version.
As for Windows v DOS, the only differences that spring to mind are:
- WIndows has a Network Play option.
- When you hold the buttons to play as Chameleon it'll work from round 1 on Windows, but not until round 2 (upon trying it again) with the DOS version.