Posted June 24, 2016
Bookwyrm627: -Increasing resistances might help mitigate the damage? I'm not sure about this, though, and I suspect it isn't true.
Sarisio: This is true and it was extensively used by me. If you have high elemental resistance, you get a chance to get half of damage from elemental trap, then you have chance to half it even more, etc. Luck also helps in reducing elemental damage. This was extensively seen by me in MM6 (I didn't play MM7 much, but these mechanics remained almost untouched). One time trap one-shots some of my peeps, then I buff all resistances and luck and then save/reload, so that everyone is alive and healthy after triggering high level trap.
In the Dragon Tower in World of Xeen, there is a chest trap that deals 10,000 points of fire damage to the whole party. Without fire resistance halving the damage multiple times, you are *not* going to survive this. (Also, that trap is unusually difficult; even high level thieves have trouble with it, so you might need the +50 levels fountain to survive it.)
(Note that when I do Dragon Tower early, I, of course, skip the chests because of the deadly traps, and I am not high enough in level to unlock them anyway.)