Posted March 16, 2018
So I finally cleared out Castle Darkmoor, and there's one thing I'm still confused about:
What's with the six pillars in the second half of the dungeon, where the second giant cubic switch of doom is? (I'll attach a screenshot that should hopefully help clarifywhat I'm talking about.)
The inside edges of the pillar show up as "points of interest" on my Master Wizard Eye, but I tried clicking on them and they don't seem to have any effect. Or is it just bait to get you into the fireball trap? (Kinda like that alcove with the poison gas.)
Gonna write it off as "huh, that's weird" for now, but I'm just curious if I'm missing something.
(My Google-fu is too weak to uncover anything beyond "This is where the second switch is.")
What's with the six pillars in the second half of the dungeon, where the second giant cubic switch of doom is? (I'll attach a screenshot that should hopefully help clarifywhat I'm talking about.)
The inside edges of the pillar show up as "points of interest" on my Master Wizard Eye, but I tried clicking on them and they don't seem to have any effect. Or is it just bait to get you into the fireball trap? (Kinda like that alcove with the poison gas.)
Gonna write it off as "huh, that's weird" for now, but I'm just curious if I'm missing something.
(My Google-fu is too weak to uncover anything beyond "This is where the second switch is.")