Posted February 06, 2020
low rated
Can someone explain to me the idea behind the devs having mobs fight you and
give you status de buffs that you cannot cure easily? Im halfway across the world
trying to level in the start of the game and ive been: Poisoned, Deseased, stat drained,
and now finally Paralyzed.
WTF did the devs want you to hate this game how many times to I need to fycking trek
back to heal some stupid status. Yes there are potions but you run out fast when
every second encounter does something to you.
Might and Magic games are such a chore to play literally devs made the game
so you absolutely hate it. I just had a character paralyzed YEP ALL THE WAY BACK
TO THE BEGGINING OF THE FYCING GAME TO CURE IT!!!!!!!!! LOLZZZZZZZZ!!!!!!!!!!!!
Maybe the worst game design choice ever in the game, im sure the thats what the devs
had in mind you running across the world to cure 1 character so they arent totally
useless in combat.
Dumb. Dumb. Dumb. A design choice that is so bad it literally turns people away from the
game. A design choice that essientally says "No lets make less money, lets make this
game so less people buy it because im a dumb developer with a dumb idea that will
literally cost us sales." Well done New world computing, way to make a game that is
literal stress to play.
give you status de buffs that you cannot cure easily? Im halfway across the world
trying to level in the start of the game and ive been: Poisoned, Deseased, stat drained,
and now finally Paralyzed.
WTF did the devs want you to hate this game how many times to I need to fycking trek
back to heal some stupid status. Yes there are potions but you run out fast when
every second encounter does something to you.
Might and Magic games are such a chore to play literally devs made the game
so you absolutely hate it. I just had a character paralyzed YEP ALL THE WAY BACK
TO THE BEGGINING OF THE FYCING GAME TO CURE IT!!!!!!!!! LOLZZZZZZZZ!!!!!!!!!!!!
Maybe the worst game design choice ever in the game, im sure the thats what the devs
had in mind you running across the world to cure 1 character so they arent totally
useless in combat.
Dumb. Dumb. Dumb. A design choice that is so bad it literally turns people away from the
game. A design choice that essientally says "No lets make less money, lets make this
game so less people buy it because im a dumb developer with a dumb idea that will
literally cost us sales." Well done New world computing, way to make a game that is
literal stress to play.