evilfangs: I also think i put the wrong stats into my party members stuff, need to find out which stat to put for which person to get the most out of them.
That's easy. Knights need Might, but also benefit greatly from Accuracy, Speed and Endurance. Luck and Speed are important for Thieves. Clerics will need a high Personality, while Intellect is only useful for Sorcerers.
Might determines melee damage, Intellect gives you bonus spell points, Personality is important for Self magic, Endurance adds to characters' hit points, Accuracy determines the chance to hit, Speed reduces the recovery time between two attacks, and Luck increases various resistances.
Edit: almost forgot – here's a link that should help you:
http://www.cheatbook.de/wfiles/mightandmagicviiparty.htm