Posted August 04, 2017
Attempting to use weird numbers for Skills with inadequate equipment often results in crashes.Also keep in mind, that unlike previous games in the series, skills have tiers in MM6, there are:
1. Normal tier of Skill.
2. Expert tier of Skill.
3. Master tier of Skill.
That chance to do triple damage applies to Master tier. Which should make it more interesting for you to actually try this game:) I actually find this skill system more fun than Oblivion's skill system, and it is more interesting to develop 4 people instead of 1. There is also more variety in everything :)
In any case, Grayface analyzed nearly all mechanics in this game from the actual code (after all, he is the maker of actual resource viewers, various modifications, articles on various moments in MM6 code, etc. for all of MM6-8 trilogy). So I have 100% confidence in what he writes about daggers.
1. Normal tier of Skill.
2. Expert tier of Skill.
3. Master tier of Skill.
That chance to do triple damage applies to Master tier. Which should make it more interesting for you to actually try this game:) I actually find this skill system more fun than Oblivion's skill system, and it is more interesting to develop 4 people instead of 1. There is also more variety in everything :)
In any case, Grayface analyzed nearly all mechanics in this game from the actual code (after all, he is the maker of actual resource viewers, various modifications, articles on various moments in MM6 code, etc. for all of MM6-8 trilogy). So I have 100% confidence in what he writes about daggers.